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Portrait

Milice de la zone d'atterrissage

Level 50 | Weak | Lame changeante


Attributs

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Grenade flash

FQN: abl.​npc.​ability.​tech.​flash_bang

Grenade flash
60sinstantané4 m10100%

Taillade

Poignarde la cible avec votre lame d'énergie et inflige des dégâts intermédiaires.

FQN: abl.​npc.​ability.​tech.​shiv

Taillade
9sinstantané4 m050%

Lame rétractable

Attaque rapprochée qui inflige des dégâts intermédiaires. Entraîne un effet de saignement qui frappe la cible chaque seconde, lui infligeant des dégâts internes légers pendant 6 secondes.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Lame rétractable
15sinstantané4 m0100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a02
  • Material: head_human_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair
(one of 2)
[no archetype]
  • + 1312100 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h22_p
     skincolor_human_non_h15_p
       skincolor_human_non_h19_p
        haircolor
        (one of 2)
         haircolor_human_non_h03_p
           haircolor_human_non_h06_p
            eyecolor
             eyecolor_human_non_h02_s
              complexion
              (one of 2)
              comp_human_non_c01_m
                comp_human_non_c18_m
                  Body details
                  SlotDetails
                  chestchest_tight_bmn_archetype
                  • + chest_tight_bmn_med_ge_a14_chest
                  • Material: chest_tight_med_ge_a14military01_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_med_ge_a14military01_u_v02
                  handhand_gauntlet_bmn_archetype
                  • + hand_gauntlet_bmn_med_ge_a14_pouch
                  • Material: hand_gauntlet_med_ge_a14military01_u
                  waistwaist_belt_bmn_archetype
                  • + waist_belt_bmn_med_ge_a14_front
                  • + waist_belt_bmn_med_ge_a14_back
                  • + waist_belt_bmn_med_ge_a14_sling
                  • Material: waist_belt_med_ge_a14military01_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_med_ge_a14military01_m_v02
                  bootboot_tall_bmn_archetype
                  • + boot_tall_bmn_med_ge_a14_cuff
                  • Material: boot_tall_med_ge_a14military01_u
                  All NPCs with this appearance (8)