1. PNJs
  2. location
  3. ord_mantell
  4. vendor
  5. oradam_village
  6. vendor_weapons
Portrait

Officier artilleur Shura <Marchand d'armes>

Level 10 | Standard | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Vendor information
  • pkg.vendor.tier01.wpn.rifles
  • pkg.vendor.tier01.wpn.lightsabers
  • pkg.vendor.tier01.wpn.blasters
Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet23_bfn_archetype
  • Material: face_gehelmet23_med_ge_a01repsoldier04_u
skincolor
 skincolor_human_non_h26_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c05_f
        facepaintmakeup_human_non_c02_f
          Body details
          SlotDetails
          chestchest_tight_bfn_archetype
          • + chest_tight_bfn_med_tr_a01_collar
          • + chest_tight_bfn_med_tr_a01_pocket
          • Material: chest_tight_med_ge_a01repsoldier05_f
          bracerbracer_short_bfn_archetype
          • Material: bracer_short_med_ge_a01repsoldier05_u_v02
          handhand_naked_bfn_archetype
          • Material: hand_naked_caucasian_young_a01c01_bfn
          • Skin slot 0: hand_naked_caucasian_young_a01c01_bfn
          • Skin color is hued into slot: 0
          waistwaist_belt_bfn_archetype
          • + waist_belt_bfn_med_tr_a01_front
          • + waist_belt_bfn_med_tr_a01_back
          • Material: waist_belt_med_ge_a01repsoldier05_u
          legleg_pant_bfn_archetype
          • Material: leg_pant_med_ge_a01repsoldier04_f_v02
          bootboot_tall_bfn_archetype
          • + 1002284 – not found
          • + 1143073 – not found
          • Material: boot_tall_med_ge_a01repsoldier05_u