1. PNJ
  2. location
  3. flashpoint
  4. imperial
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pvp_agent_1x7
Portrait

Officier de ravitaillement Hamar

Level 50 | Strong | Marchand


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstant30 m100100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_asian_a01
  • Material: head_human_bmf_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmf_non_a12
  • Material: hair_human_non_a12_v01_m
facehair[no archetype]
  • + facehair_human_bmf_asian_sp_cyber02_glasses
  • + facehair_human_bmf_asian_sp_cyber01_jaw
  • Material: facehair_human_non_sp_cyber01_u
skincolor
 skincolor_human_non_h35_p
    haircolor
     haircolor_human_non_h06_p
      complexioncomp_human_non_c07_m
        Body details
        SlotDetails
        chestchest_tight_bmf_archetype
        • + chest_tight_bmf_med_ge_a10_collar
        • + chest_tight_bmf_med_ge_a10_shld
        • Material: chest_tight_med_ge_a10impofficer03_m
        bracerbracer_short_bmf_archetype
        • Material: bracer_short_med_ge_a10impofficer03_u_v01
        handhand_glove_bmf_archetype
        • + hand_glove_bmf_med_ge_a10_wrist
        • Material: hand_glove_med_ge_a10impofficer03_u
        waistwaist_belt_bmf_archetype
        • + waist_belt_bmf_med_ge_a10_front
        • + waist_belt_bmf_med_ge_a10_back
        • Material: waist_belt_med_ge_a10impofficer03_u
        legleg_pant_bmf_archetype
        • Material: leg_pant_med_ge_a10impofficer03_m_v02
        bootboot_tall_bmf_archetype
        • + boot_tall_bmf_med_ge_a10_shin
        • Material: boot_tall_med_ge_a10impofficer03_u