1. PNJ
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. imperial
  7. imperial_officer
Portrait

Officier impérial

Level 15-16 | Strong | À distance


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantany075%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 16033471971331446169

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bmn_archetype
  • + 1143863 – not found
  • Material: face_gehat01_med_ge_a10impofficer01_u
hairhair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h26_p
       skincolor_human_non_h34_p
        haircolor
        (one of 3)
         haircolor_human_non_h01_p
           haircolor_human_non_h02_p
             haircolor_human_non_h06_p
              eyecolor
               eyecolor_human_non_h02_s
                complexioncomp_human_non_c21_m
                  ageage_non_non_mid01_m
                    Body details
                    SlotDetails
                    chestchest_tight_bmn_archetype
                    • + chest_tight_bmn_med_ge_a10_collar
                    • Material: chest_tight_med_ge_a10impofficer01_m
                    bracerbracer_short_bmn_archetype
                    • Material: bracer_short_med_ge_a10impofficer01_u_v01
                    handhand_glove_bmn_archetype
                    • Material: hand_glove_med_ge_a10impofficer01_u
                    waistwaist_belt_bmn_archetype
                    • Material: waist_belt_med_ge_a10impofficer01_u
                    legleg_pant_bmn_archetype
                    • Material: leg_pant_med_ge_a10impofficer01_m_v01
                    bootboot_tall_bmn_archetype
                    • Material: boot_tall_med_ge_a10impofficer01_u