1. PNJ
  2. location
  3. corellia
  4. bronze
  5. republic
  6. rocket_tram_support
  7. rocket_tram_repair_worker
Portrait

Réparateur du métro sur répulseurs

Level 49-50 | Standard | Mêlée


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet08_bmn_archetype
  • + face_gehelmet08_bmn_light_ge_a08_rim
  • Material: face_gehelmet08_light_ge_a08repcitizen02_u
facehair
(one of 4)
[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • + facehair_human_bmn_caucasian_a03_chops
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h31_p
       skincolor_human_non_h34_p
         skincolor_human_non_h35_p
          haircolor
          (one of 4)
           haircolor_human_non_h05_p
             haircolor_human_non_h06_p
               haircolor_human_non_h15_p
                 haircolor_human_non_h10_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h04_s
                       eyecolor_human_non_h03_s
                        complexion
                        (one of 4)
                        comp_human_non_c25_m
                          comp_human_non_c20_m
                            comp_human_non_c05_m
                              comp_human_non_c29_m
                                age
                                (one of 2)
                                age_non_non_none_u
                                  age_non_non_mid01_m
                                    Body details
                                    SlotDetails
                                    chestchest_tight_bmn_archetype
                                    • + chest_tight_bmn_light_ge_a08_scarf
                                    • + chest_tight_bmn_light_ge_a08_chest
                                    • Material: chest_tight_light_ge_a08repcitizen02_m
                                    bracerbracer_short_bmn_archetype
                                    • Material: bracer_short_light_ge_a08repcitizen02_u_v01
                                    handhand_glove_bmn_archetype
                                    • Material: hand_glove_light_ge_a08repcitizen02_u
                                    waistwaist_belt_bmn_archetype
                                    • + waist_belt_bmn_light_ge_a08_front
                                    • Material: waist_belt_light_ge_a08repcitizen02_u
                                    legleg_pant_bmn_archetype
                                    • Material: leg_pant_light_ge_a08repcitizen02_m_v02
                                    bootboot_tall_bmn_archetype
                                    • + boot_tall_bmn_light_ge_a08_shin
                                    • Material: boot_tall_light_ge_a08repcitizen02_u