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Portrait

Saboteur impérial

Level 30-32 | Standard | Grenadier fusilier


Attributs

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Salve explosive

Tire une salve explosive avec le fusil, qui inflige de lourds dégâts à la cible principale, ainsi que des dégâts légers aux autres cibles dans un rayon de 5 mètres.

FQN: abl.​npc.​ability.​rifle.​explosive_round

Salve explosive
6sinstantané30 m375%

Tir pilon

Réalise une série de tirs pilons qui infligent des dégâts légers à la cible. Requiert un fusil ou un canon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Tir pilon
4.5sinstantané30 m125%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_asian_a02
  • Material: head_human_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a01
  • Material: head_human_bmn_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a05
  • Material: head_human_bmn_asian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet11_bmn_archetype
  • + face_gehelmet11_bmn_med_ge_a09_goggle
  • Material: face_gehelmet11_med_ge_a09impsoldier03_u
hairhair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
skincolor
(one of 4)
 skincolor_human_non_h27_p
     skincolor_human_non_h24_p
       skincolor_human_non_h19_p
         skincolor_human_non_h32_p
          haircolor
           haircolor_human_non_h06_p
            eyecolor
             eyecolor_human_non_h02_s
              complexion
              (one of 2)
              comp_human_non_eyebrow01_m
                comp_human_non_eyebrow19_m
                  Body details
                  SlotDetails
                  chestchest_tight_bmn_archetype
                  • + chest_tight_bmn_med_ge_a09_back
                  • + chest_tight_bmn_med_ge_a09_chest
                  • + chest_tight_bmn_med_ge_a09_strap
                  • Material: chest_tight_med_ge_a09impsoldier03_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_med_ge_a09impsoldier03_u_v02
                  handhand_glove_bmn_archetype
                  • + hand_glove_bmn_med_ge_a09_forearm
                  • Material: hand_glove_med_ge_a09impsoldier03_u
                  waistwaist_belt_bmn_archetype
                  • + waist_belt_bmn_med_ge_a09_front
                  • + waist_belt_bmn_med_ge_a09_back
                  • Material: waist_belt_med_ge_a09impsoldier03_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_med_ge_a09impsoldier03_m_v02
                  bootboot_tall_bmn_archetype
                  • + boot_tall_bmn_med_ge_a09_shin
                  • Material: boot_tall_med_ge_a09impsoldier03_u