1. PNJs
  2. location
  3. flashpoint
  4. imperial
  5. revan
  6. foundry
  7. enemy
  8. difficulty_2
  9. trash
  10. foundry_trooper_melee_v01
Portrait

Sentinelle de la République

Level 50 | Standard | Holopirate


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Holo-leurres

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo-leurres
3m 0sinstantanéany1100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 9297685537471040337

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a04
  • Material: head_zabrakrep_bma_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bma_non_a02_base
  • + hair_zabrakrep_bma_non_a02_front
  • Material: hair_zabrakrep_asian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h18_p
    eyecolor
     eyecolor_zabrak_non_h03_s
      complexioncomp_zabrak_non_c21_m
        Body details
        SlotDetails
        chestchest_tight_bma_archetype
        • + chest_tight_bma_heavy_tr_a02_shld
        • Material: chest_tight_heavy_ge_a03reptrooper02_m
        bracerbracer_short_bma_archetype
        • Material: bracer_short_heavy_ge_a03reptrooper02_u_v02
        handhand_glove_bma_archetype
        • + hand_glove_bma_heavy_tr_a02_bracer
        • Material: hand_glove_heavy_ge_a03reptrooper02_u
        waistwaist_belt_bma_archetype
        • + waist_belt_bma_heavy_tr_a02_front
        • + waist_belt_bma_heavy_tr_a02_back
        • Material: waist_belt_heavy_ge_a03reptrooper02_u
        legleg_armor02_bma_archetype
        • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v02
        bootboot_tall_bma_archetype
        • + boot_tall_bma_heavy_tr_a02_shin
        • Material: boot_tall_heavy_ge_a03reptrooper02_u
        All NPCs with this appearance (2)