1. PNJ
  2. location
  3. corellia
  4. world_arc
  5. imperial
  6. sacking_the_gardens
  7. injured_republic_soldier_4
Portrait

Soldat de l'armée de la République blessé

Level 48-49 | Standard | Mêlée


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bfn_asian_a04
  • Material: head_human_asian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_asian_a03
  • Material: head_human_asian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bfn_non_a08_base
  • + hair_human_bfn_non_a08_frontspikes
  • + hair_human_bfn_non_a08_backspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfn_non_a01
  • Material: hair_human_non_a01_v01_f
hair_human_bfn_non_a02
  • Material: hair_human_non_a02_v01_f
hair_human_bfn_non_a05
  • + hair_human_bfn_non_a05_ponytail
  • Material: hair_human_non_a05_v01_f
skincolor
(one of 3)
 skincolor_human_non_h18_p
     skincolor_human_non_h14_p
       skincolor_human_non_h13_p
        haircolor
        (one of 3)
         haircolor_human_non_h02_p
           haircolor_human_non_h10_p
             haircolor_human_non_h06_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 3)
                comp_human_non_c22_f
                  comp_human_non_c20_f
                    comp_human_non_c31_f
                      facepaint
                      (one of 2)
                      makeup_human_non_c04_f
                        facepaint_non_non_none_u
                          Body details
                          SlotDetails
                          chestchest_tight_bfn_archetype
                          • + chest_tight_bfn_med_ge_a07_chest
                          • + chest_tight_bfn_med_ge_a07_shld
                          • + chest_tight_bfn_med_ge_a07_loin
                          • Material: chest_tight_med_ge_a07repcitizen02_f
                          bracerbracer_short_bfn_archetype
                          • Material: bracer_short_med_ge_a07repcitizen02_u_v01
                          handhand_glove_bfn_archetype
                          • + hand_gauntlet_bfn_med_ge_a07_back
                          • Material: hand_gauntlet_med_ge_a07repcitizen02_u
                          waistwaist_belt_bfn_archetype
                          • + waist_belt_bfn_med_ge_a07_back
                          • + waist_belt_bfn_med_ge_a07_front
                          • Material: waist_belt_med_ge_a07repcitizen02_u
                          legleg_pant_bfn_archetype
                          • Material: leg_pant_med_ge_a07repcitizen02_f_v02
                          bootboot_tall_bfn_archetype
                          • + boot_tall_bfn_med_ge_a07_cuff
                          • Material: boot_tall_med_ge_a07repcitizen02_u
                          All NPCs with this appearance (4)