1. PNJ
  2. exp
  3. seasons
  4. 02
  5. ep_09
  6. mob
  7. weak_bmn_01
Portrait

Soldat de Zakel

Level 69-70 | Standard | À distance


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tirs auto

Pluie ininterrompue de tirs infligeant de lourds dégâts pendant 4 secondes maximum. Ce pouvoir est identique aux tirs auto normaux, mais avec une apparence différente.

FQN: abl.​npc.​ability.​skytrooper.​gunner.​full_auto

Tirs auto
20s4s channel20 m10100%

Attaque à distance

Série de tirs à distance pour PNJ

FQN: abl.​npc.​short_range.​humanoid_12m

Attaque à distance
1.5sinstant12 m10100%

Attaque à distance

Série de tirs à distance pour PNJ

FQN: abl.​npc.​short_range.​humanoid_10m

Attaque à distance
1.5sinstant10 m10100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a01
  • Material: head_human_bmn_african_a01_c01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_sphelmet01_bmn_archetype
  • Material: face_sphelmet01_heavy_ge_mtx91c02_u
hair[no archetype]
  • Material: hair_human_non_blank_u
skincolor
 skincolor_human_african_h01_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor
       eyecolor_human_non_h05_s
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • + chest_tight_bmn_heavy_ge_mtx91_shld
        • + chest_tight_bmn_heavy_ge_mtx91_chest
        • Material: chest_tight_heavy_ge_mtx91c02_u
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_ge_mtx91c02_u
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_heavy_ge_mtx91_wrist
        • Material: hand_glove_heavy_ge_mtx91c02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_ge_mtx91_front
        • + waist_belt_bmn_heavy_ge_mtx91_back
        • Material: waist_belt_heavy_ge_mtx91c02_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_heavy_ge_mtx91c02_u
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_ge_mtx91_shin
        • Material: boot_tall_heavy_ge_mtx91c02_u
        All NPCs with this appearance (4)