1. PNJs
  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. ukabi
  7. ukabi_death_squad_gunner
Portrait

Tireur de l'escadron de tueurs de l'Échange

Level 20-21 | Standard | Canonnier


Attributs

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Frappe de crosse

Frappe la cible avec la crosse du fusil, lui infligeant des dégâts cinétiques intermédiaires.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Frappe de crosse
9sinstantané4 m0100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Tirs auto

FQN: abl.​npc.​ability.​rifle.​full_auto_previz_gate

Tirs auto
10.5sincantation de 2s30 m0100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Tirs auto

Tire en continu, infligeant de lourds dégâts répartis pendant 4 secondes. Requiert abl.npc.rifle.reload. Requiert un fusil ou un canon. Requiert les pouvoirs Réserve de munitions et Recharge.

FQN: abl.​npc.​ability.​rifle.​full_auto_previz

Tirs auto
9sincantation de 2s + canalisation de 4s30 m0999%

Interaction

Loot information

Loot package: 72581190226416900

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bma_african_a01
  • Material: head_human_bma_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_african_a01
  • Material: head_human_bma_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_african_a01
  • Material: head_human_bma_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_african_a01
  • Material: head_human_bma_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bma_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bma_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
hair_human_bma_non_a03
  • + hair_human_bma_non_a03_stripes
  • Material: hair_human_non_a03_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 3)
[no archetype]
  • + facehair_human_bma_african_sw_cyber02_side02
  • Material: facehair_human_non_sw_cyber02_u
[no archetype]
  • + facehair_human_bma_african_sw_cyber04_front
  • Material: facehair_human_non_sw_cyber04_u
[no archetype]
  • + facehair_human_bma_african_sw_cyber01_bottom
  • Material: facehair_human_non_sw_cyber01_u
skincolor
(one of 4)
 skincolor_human_non_h05_p
     skincolor_human_non_h06_p
       skincolor_human_non_h07_p
         skincolor_human_non_h08_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h02_p
               haircolor_human_non_h10_p
                 haircolor_human_non_h11_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h03_s
                       eyecolor_human_non_h04_s
                        complexion
                        (one of 4)
                        comp_human_non_c21_m
                          comp_human_non_c28_m
                            comp_human_non_c05_m
                              comp_human_non_c25_m
                                Body details
                                SlotDetails
                                chestchest_tight_bma_archetype
                                • + chest_tight_bma_light_ge_a33_chest
                                • Material: chest_tight_light_ge_a33hacker02_m
                                bracerbracer_short_bma_archetype
                                • Material: bracer_short_light_ge_a33hacker02_u_v01
                                handhand_gauntlet_bma_archetype
                                • Material: hand_gauntlet_light_ge_a33hacker02_u
                                waistwaist_belt_bma_archetype
                                • Material: waist_belt_light_ge_a33hacker02_u
                                legleg_pant_bma_archetype
                                • Material: leg_pant_light_ge_a33hacker02_m_v02
                                bootboot_tall_bma_archetype
                                • + boot_tall_bma_light_ge_a33_cuff
                                • Material: boot_tall_light_ge_a33hacker02_u
                                All NPCs with this appearance (6)