1. PNJs
  2. location
  3. hoth
  4. mob
  5. humanoid
  6. republic
  7. xesh_squad_marksman
Portrait

Tireur d'élite de l'escouade Xesh

Level 46-47 | Elite | Tireur d'élite


Attributs

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tir dans les jambes

FQN: abl.​npc.​ability.​rifle.​leg_shot

Tir dans les jambes
20sinstantané30 m3050%

Tir embusqué

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Tir embusqué
12sincantation de 3s30 m30100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Tir précis

FQN: abl.​npc.​ability.​rifle.​snipe

Tir précis
6sincantation de 1.5s30 m0150%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 4422053678199721781

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet23_bmn_archetype
  • + face_gehelmet23_bmn_med_ge_a01_goggles
  • Material: face_gehelmet23_med_ge_a01repsoldier04_u
facehair
(one of 4)
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • + facehair_human_bmn_caucasian_a03_chops
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
skincolor
(one of 4)
 skincolor_human_non_h35_p
     skincolor_human_non_h25_p
       skincolor_human_non_h27_p
         skincolor_human_non_h32_p
          haircolor
          (one of 4)
           haircolor_human_non_h12_p
             haircolor_human_non_h06_p
               haircolor_human_non_h11_p
                 haircolor_human_non_h13_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_c07_m
                      comp_human_non_c05_m
                        comp_human_non_c01_m
                          comp_human_non_c20_m
                            Body details
                            SlotDetails
                            chestchest_tight_bmn_archetype
                            • + chest_tight_bmn_med_tr_a01_collar
                            • + chest_tight_bmn_med_tr_a01_pocket
                            • + 1001418 – not found
                            • Material: chest_tight_med_ge_a01repsoldier04_m
                            bracerbracer_short_bmn_archetype
                            • Material: bracer_short_med_ge_a01repsoldier04_u_v02
                            handhand_gauntlet_bmn_archetype
                            • + hand_gauntlet_bmn_med_tr_a01_front
                            • Material: hand_gauntlet_med_ge_a01repsoldier04_u
                            waistwaist_belt_bmn_archetype
                            • + waist_belt_bmn_med_tr_a01_front
                            • + waist_belt_bmn_med_tr_a01_back
                            • Material: waist_belt_med_ge_a01repsoldier04_u
                            legleg_pant_bmn_archetype
                            • Material: leg_pant_med_ge_a01repsoldier04_m_v02
                            bootboot_tall_bmn_archetype
                            • Material: boot_tall_med_ge_a01repsoldier04_u
                            All NPCs with this appearance (8)