1. PNJs
  2. location
  3. hutta
  4. mob
  5. humanoid
  6. faathra_rustrunner
Portrait

Trotteur de rouille de Fa'athra

Level 6-7 | Standard | Pistolier


Attributs

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Coup de pied

Donne un coup bas à la cible, qui inflige des dégâts cinétiques.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Coup de pied
12sinstantané4 m0100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Tirs en salves

Salve de tirs de votre blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Tirs en salves
4.5sinstantané30 m0100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 72581190226416900

Métadonnées

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a01
  • Material: head_human_bma_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h19_p
    haircolor
     haircolor_human_non_h01_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c01_m
          Body details
          SlotDetails
          chestchest_tight_bma_archetype
          • + chest_tight_bma_med_ge_a20_hoodup
          • + chest_tight_bma_med_ge_a20_tunic
          • + chest_tight_bma_med_ge_a20_shld
          • Material: chest_tight_med_ge_a20refugee01_m
          bracerbracer_short_bma_archetype
          • Material: bracer_short_med_ge_a20refugee01_u_v01
          handhand_glove_bma_archetype
          • + hand_glove_bma_med_ge_a20_cuff
          • Material: hand_glove_med_ge_a20refugee01_u
          waistwaist_belt_bma_archetype
          • + waist_belt_bma_med_ge_a20_front
          • + waist_belt_bma_med_ge_a20_back
          • Material: waist_belt_med_ge_a20refugee01_u
          legleg_pant_bma_archetype
          • Material: leg_pant_med_ge_a20refugee01_v01_m
          bootboot_tall_bma_archetype
          • + boot_tall_bma_med_ge_a20_straps
          • Material: boot_tall_med_ge_a20refugee01_u
          3D model
          Facial details
          SlotDetails
          headhead_human_bma_caucasian_a01
          • Material: head_human_bma_caucasian_a01c01
          • Eye material: eye_human_non_a01_c01
          • Skin color is hued into slot: 0
          hairhair_human_bma_non_a05
          • Material: hair_human_non_a05_v01_m
          skincolor
           skincolor_human_non_h25_p
            haircolor
             haircolor_human_non_h10_p
              eyecolor
               eyecolor_human_non_h02_s
                complexioncomp_human_non_c22_m
                  Body details
                  SlotDetails
                  chestchest_tight_bma_archetype
                  • + chest_tight_bma_med_ge_a20_shld
                  • + chest_tight_bma_med_ge_a20_tunic
                  • + chest_tight_bma_med_ge_a20_hooddown
                  • Material: chest_tight_med_ge_a20refugee01_m
                  bracerbracer_short_bma_archetype
                  • Material: bracer_short_med_ge_a20refugee01_u_v01
                  handhand_glove_bma_archetype
                  • + hand_glove_bma_med_ge_a20_cuff
                  • Material: hand_glove_med_ge_a20refugee01_u
                  waistwaist_belt_bma_archetype
                  • + waist_belt_bma_med_ge_a20_front
                  • + waist_belt_bma_med_ge_a20_back
                  • Material: waist_belt_med_ge_a20refugee01_u
                  legleg_pant_bma_archetype
                  • Material: leg_pant_med_ge_a20refugee01_v01_m
                  bootboot_tall_bma_archetype
                  • + boot_tall_bma_med_ge_a20_straps
                  • Material: boot_tall_med_ge_a20refugee01_u