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  3. seasons
  4. 01
  5. ep_07
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  7. ambient
  8. breakworld_transient
Portrait

Vagabond de Déclinville

Level 10 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.breakworld_transient_ambient

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc02
  • Material: head_human_bmn_caucasian_npc02
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_mtx_a11
  • Material: hair_human_mtx_a11_v01_u
facehair[no archetype]
  • + facehair_human_bmn_caucasian_sm_cyber02_stache
  • + facehair_human_bmn_caucasian_sm_cyber02_bottom
  • Material: facehair_human_non_sm_cyber02_u
haircolor
 haircolor_human_non_h04_p
    complexioncomp_human_non_eyebrow23_m
      facepaintfacepaint_human_non_riggs01_u
        agescar_human_theron_c01_u
          Body details
          SlotDetails
          chestchest_baggy_bmn_archetype
          • Material: chest_baggy_med_ge_a37exknight01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_ge_a37exknight01_u_v01
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_med_jk_a04_cuff
          • Material: hand_glove_med_ge_a37exknight01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_jk_a04_back
          • + waist_belt_bmn_med_jk_a04_front
          • Material: waist_belt_med_ge_a37exknight01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_a37exknight01_m_v01
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_jk_a04_cuff
          • Material: boot_tall_med_ge_a37exknight01_u
          All NPCs with this appearance (2)