1. PNJs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. corporate
  7. corporate_council_watchman
Portrait

Veilleur du conseil d'affaires

Level 47-48 | Standard | Garde


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Frappe extrême

Frappe extrême qui étourdit brièvement la cible. N'étourdit pas si elle est utilisée par un PNJ standard ou faible.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Frappe extrême
30sinstantané4 m50100%

Sursaut

Attaque de sabre basique sur une seule cible. L'animation fonctionne aussi avec les bâtons.

FQN: abl.​npc.​ability.​saber.​lunge

Sursaut
6sinstantané4 m010%

Frappe protectrice

Frappe la cible et génère un buff d'armure cumulable sur l'utilisateur.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Frappe protectrice
4.5sinstantané4 m050%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a18
  • Material: hair_human_non_a18_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
skincolor
(one of 2)
 skincolor_mirialan_non_h06_p
     skincolor_mirialan_non_h07_p
      haircolor
       haircolor_human_non_h06_p
        eyecolor
         eyecolor_mirialan_non_h01_s
          complexioncomp_human_non_c16_m
            facepaint
            (one of 2)
            tattoo_mirialan_non_c03_u
              tattoo_mirialan_non_c05_u
                ageage_non_non_mid01_m
                  Body details
                  SlotDetails
                  chestchest_tight_bmn_archetype
                  • + chest_tight_bmn_med_ge_a14_chest
                  • Material: chest_tight_med_ge_a14military01_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_med_ge_a14military01_u_v02
                  handhand_gauntlet_bmn_archetype
                  • + hand_gauntlet_bmn_med_ge_a14_pouch
                  • Material: hand_gauntlet_med_ge_a14military01_u
                  waistwaist_belt_bmn_archetype
                  • + waist_belt_bmn_med_ge_a14_back
                  • + waist_belt_bmn_med_ge_a14_front
                  • Material: waist_belt_med_ge_a14military01_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_med_ge_a14military01_m_v01
                  bootboot_tall_bmn_archetype
                  • + boot_tall_bmn_med_ge_a14_cuff
                  • Material: boot_tall_med_ge_a14military01_u