1. PNJs
  2. location
  3. flashpoint
  4. republic
  5. lobby
  6. fleet
  7. vendor
  8. vendor_dark_side
Portrait

Vindir <Marchand du côté obscur>

Level 30 | Strong | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Vendor information
  • pkg.vendor.lsds.republic_ds
Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head[empty]
faceface_swmask10_bms_archetype
  • Material: face_swmask10_heavy_sw_mtx08c01_u
hair[empty]
facehairfacehair_miralukan_bms_non_a07_maskfull
  • Material: facehair_miralukan_non_a07_v01_u
skincolor
 skincolor_human_non_h23_p
    eyecolor
     eyecolor_human_non_h06_s
      complexion[empty]
      facepaint[empty]
      Body details
      SlotDetails
      chestchest_robe02_bms_archetype
      • + chest_robe02_bms_heavy_sw_mtx08_chest
      • + chest_robe02_bms_heavy_sw_mtx08_shoulder
      • + chest_robe02_bms_heavy_sw_mtx08_hoodup
      • + chest_robe02_bms_heavy_sw_mtx08_hooddown
      • Material: chest_robe02_heavy_sw_mtx08c01_u
      bracerbracer_short_bms_archetype
      • Material: bracer_short_heavy_sw_mtx08c01_u
      handhand_glove_bms_archetype
      • + hand_glove_bms_heavy_sw_mtx08_forearm
      • Material: hand_glove_heavy_sw_mtx08c01_u
      waistwaist_belt_bms_archetype
      • + waist_belt_bms_heavy_sw_mtx08_front
      • + waist_belt_bms_heavy_sw_mtx08_sling
      • Material: waist_belt_heavy_sw_mtx08c01_u
      legleg_pant_bms_archetype
      • Material: leg_pant_heavy_sw_mtx08c01_u
      bootboot_tall_bms_archetype
      • + boot_tall_bms_heavy_sw_mtx08_cover
      • Material: boot_tall_heavy_sw_mtx08c01_u