[stampede_enable]
[stampede_enable]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.2.0 |
Global ID: | 16140916536060385288 |
Combat log ID: | 2901447976943616 |
FQN: | abl. |
Star Wars name: | [stampede_enable] |
In anderen Sprachen: | [stampede_enable] [stampede_enable] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141143128195776201 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. reek. difficulty_ 2. stampede_ enable/10/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectwounding_shot. reticle
- 2
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,5
- Standard Health Percent Min = (float) 0,5
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #3 to TARGET from CASTER
- Add effect #2 to TARGET from CASTER, Combat Math Only
- Play appearance epp.
qtr. , dependent on calling effect1x2. flashpoint. lost_island. boss. reek. stampede. attack
- [2s]
Niedergeschlagen
Am Boden und handlungsunfähig.Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141144227707403396 Combat log ID: 2901447976943878 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. reek. difficulty_ 2. stampede_ enable/10/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 30° pitch, 0° yaw
- Stun the TARGET
- [12s]
Ignoriert
Nicht als Bedrohung angesehen.Slot: Debuff Duration: 12 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. ignored Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12 Sek.
- Max Duration = (time) 12 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141145327219024467 Combat log ID: 2901447976943873 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. reek. difficulty_ 2. stampede_ enable/10/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Mark as neutralized
- [12s]
Experimentelle Aggression
Die transgene Probe ist rasend geworden!Slot: Buff Duration: 12 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. reek. stampede_ enable Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12 Sek.
- Max Duration = (time) 12 Sek.
Target overrides: - [target override] Caster
Global ID: 16141137630637635190 Combat log ID: 2901447976943875 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. reek. difficulty_ 2. stampede_ enable/10/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 400%
- Play appearance epp.
qtr. , dependent on calling effect1x2. flashpoint. lost_island. boss. reek. stampede. buff