[utl_find_targets_near_forcefield]
[utl_find_targets_near_forcefield]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16140935078814663822 |
Combat log ID: | 3724299286347776 |
FQN: | abl. |
Star Wars name: | [utl_find_targets_near_forcefield] |
In anderen Sprachen: | [utl_find_targets_near_forcefield] [utl_find_targets_near_forcefield] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16140913732112707845 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. final_ platform. utl_ find_ targets_ near_ forcefield/8/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If TARGET is an enemy
- If TARGET has an effect with the tag tag.abl.flashpoint.star_fortress.expert_boss.final_platform.standing_near_forcefield
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [3s]
Effect #2Slot: Other (not visible) Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Hydra script: hyd. flashpoint. star_ fortress. boss. expert_ boss. inst_ items Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - <
- If TARGET is alive
- If CASTER is alive
- Can only be called by other effects
Global ID: 16140917030647594044 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. final_ platform. utl_ find_ targets_ near_ forcefield/8/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook TargetForcefield01
- Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook TargetForcefield02
- Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook TargetForcefield03
- Add effect #3 to TARGET from CASTER
- 4
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook TargetForcefield04
- Add effect #3 to TARGET from CASTER
- 5
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook TargetForcefield05
- Add effect #3 to TARGET from CASTER
- 6
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute hydra hook TargetForcefield06
- Add effect #3 to TARGET from CASTER
- [hidden] [1s]
Effect #3Slot: Other (not visible) Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140915931135966691 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. final_ platform. utl_ find_ targets_ near_ forcefield/8/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Delay next ability by 1.5 Sek. (GCD)
- Immobilize but allow rotation