Flintenexplosion
Flintenexplosion
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16140960351255601680 |
Combat log ID: | 4121347538026496 |
FQN: | abl. |
Star Wars name: | Flintenexplosion |
In anderen Sprachen: | Shotgun Blast Tir de fusil à cartouches |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [1.3s]
Bluten
Blutungseffekt fügt dem Ziele 1,2 Sekunden lang alle 0,6 Sekunden Schaden zu.Slot: Debuff Duration: 1.3 Sek. On death: Effect is removed Tick rate: 0.6 Sek. (2 ticks) # occurrences: 0 Tags: tag. abl. debuff. bleed Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.3 Sek.
- Max Duration = (time) 1.3 Sek.
Global ID: 16141035027480540062 Combat log ID: 4121347538026755 FQN: abl. flashpoint. umbara. enemy. boss. engineer. shotgun_ blast/12/1 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,032
- Standard Health Percent Min = (float) 0,03
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,088
- Standard Health Percent Min = (float) 0,08
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0