Ansturm
Ansturm
Erzeugt 2 Wut und verursacht mit einer Reihe schneller Nahkampfangriffe <<1>> Waffenschaden. Greift bei beidhändiger Bewaffnung mit beiden Waffen an.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16140965269908539211 |
Combat log ID: | 3663589923618816 |
FQN: | abl. |
Star Wars name: | Ansturm |
In anderen Sprachen: | Assault Assaut |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- Has Melee Weapon
- Negated = (bool) false
- Actor = (int) 2
- If CASTER is not dual wielding, with weapon mode Melee
- Has Melee Weapon
Global ID: 16140989530045161798 FQN: abl. flurry. npc. warrior_ stance_ flurry/3/1 - <
- 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. sith_warrior. assault_reaction
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,67
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. sith_warrior. assault_real
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- Has Melee Weapon
- Negated = (bool) false
- Actor = (int) 2
- If CASTER is dual wielding, with weapon mode Melee
- Has Melee Weapon
Global ID: 16140986231510279279 FQN: abl. flurry. npc. warrior_ stance_ flurry/3/2 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flurry. melee. sith_warrior. assault_reaction - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,67
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
flurry. melee. sith_warrior. assault_real - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,67
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,67
- Health Steal Percentage = (float) 0
- Slots = Primary Melee