Ranziehen
Ranziehen
Eigenschaften
Type: | active |
Activation time: | 5 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140984941789929625 |
Combat log ID: | 2765842974507008 |
FQN: | abl. |
Star Wars name: | Ranziehen |
In anderen Sprachen: | Grapple Grappin |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Global ID: 16141152295074386923 FQN: abl. qtr. 1x1. flashpoint. kaon. enemy. boss. droid. difficulty_ 2. grapple/21/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 35m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141151195562759230 FQN: abl. qtr. 1x1. flashpoint. kaon. enemy. boss. droid. difficulty_ 2. grapple/21/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. droid. battle_droid. grapple. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. utility. is_ aoe Conditions: - <
- If the Tech spell hit
- Can only be called by other effects
Global ID: 16141150096051132045 FQN: abl. qtr. 1x1. flashpoint. kaon. enemy. boss. droid. difficulty_ 2. grapple/21/3 - <
- 1
- When effect is applied
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 2 - Add effect #4 to TARGET from CASTER
- [4s]
Bewegung verlangsamt
Bewegungstempo reduziert.Slot: Debuff Duration: 4 Sek. On death: Effect is removed Tick rate: 1 Sek. (4 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141157792632531560 Combat log ID: 2765842974507317 FQN: abl. qtr. 1x1. flashpoint. kaon. enemy. boss. droid. difficulty_ 2. grapple/21/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- [5s]
Ranziehen
Verursacht Bereichsschaden. Fügt Nahkampfangreifern Schaden zu.Slot: Buff Duration: 5 Sek. On death: Effect is removed Tick rate: 1 Sek. (5 ticks) # occurrences: 1 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16141156693120904383 FQN: abl. qtr. 1x1. flashpoint. kaon. enemy. boss. droid. difficulty_ 2. grapple/21/5 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectelectric_shield. electric_shield_proc
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x1. flashpoint. kaon. boss. droid. grapple_aoe_shock - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When character takes damage (weapon mode Melee), not more than every 2 Sek. (100% chance) with result Ok or Crit or Glance
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If CASTER is positioned ≤ 5m to center of TARGET
Perform the following actions:
- Play appearance epp.
npc. ability. droid. charged_plating
- [0s] [not displayed]
Effect #6Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141155593609276674 FQN: abl. qtr. 1x1. flashpoint. kaon. enemy. boss. droid. difficulty_ 2. grapple/21/6 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. shockwave. cast - Add effect #7 to TARGET from CASTER
- [hidden] [0.25s]
Effect #7Slot: Other (not visible) Duration: 0.25 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.25 Sek.
- Max Duration = (time) 0.25 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141154494097649489 FQN: abl. qtr. 1x1. flashpoint. kaon. enemy. boss. droid. difficulty_ 2. grapple/21/7 - Set Duration
- 1
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,15
- Standard Health Percent Min = (float) 0,15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #8 to TARGET from CASTER, Combat Math Only
- Add effect #9 to TARGET from CASTER, Combat Math Only
- [0s] [not displayed]
Effect #8Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. utility. is_ aoe Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141144598492995084 FQN: abl. qtr. 1x1. flashpoint. kaon. enemy. boss. droid. difficulty_ 2. grapple/21/8 - <
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 10° pitch, 0° yaw
- [6s]
Verlangsamt (Tech)
Bewegungstempo reduziert.Slot: Debuff Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.dispel_ type. tech abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141143498981359699 Combat log ID: 2765842974507327 FQN: abl. qtr. 1x1. flashpoint. kaon. enemy. boss. droid. difficulty_ 2. grapple/21/9 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%