[buff_imperial_officer]
[buff_imperial_officer]
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 1.4.0 |
Global ID: | 16141004595720593684 |
Combat log ID: | 2926320132554752 |
FQN: | abl. |
Star Wars name: | [buff_imperial_officer] |
In anderen Sprachen: | [buff_imperial_officer] [buff_imperial_officer] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141115349022174118 FQN: abl. qtr. 1x4. daily. belsavis. imperial. puzzle_ pieces. buff_ imperial_ officer/9/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x4. daily. belsavis. imperial. puzzle_pieces. dread_master_curse
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141116448533801235 FQN: abl. qtr. 1x4. daily. belsavis. imperial. puzzle_ pieces. buff_ imperial_ officer/9/2 - 1
- When effect is applied
Only when the following conditions are met:
- If a random chance of 50% is met
Perform the following actions:
- Instantly kill the TARGET
- Play appearance epp.
qtr. , dependent on calling effect1x4. daily. belsavis. imperial. puzzle_pieces. electricity_fx
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x4. daily. belsavis. imperial. puzzle_pieces. dread_master_curse_end