Strahlenwaffe
Strahlenwaffe
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141046610599116931 |
Combat log ID: | 2306010890895360 |
FQN: | abl. |
Star Wars name: | Strahlenwaffe |
In anderen Sprachen: | Beam Weapon Arme à rayon |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Global ID: 16141038982087459660 FQN: abl. npc. ability. custom. boss. flashpoint. directive_ 7. mentor. mentor_ beam/3/1 - [target override] Random Enemy
- [3s]
Ion Beam
Nimmt regelmäßig Schaden.Slot: Debuff Duration: 3 Sek. On death: Effect is removed Tick rate: 0.5 Sek. (6 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141042280622345829 Combat log ID: 2306010890895617 FQN: abl. npc. ability. custom. boss. flashpoint. directive_ 7. mentor. mentor_ beam/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. directive_7. mentor. mentor_beam
- 2
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,06
- Standard Health Percent Min = (float) 0,06
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0