Infiltrieren
Infiltrieren
Tarnt alle deine Gruppenmitglieder in einem Umkreis von 10 Metern mit einem temporären Tarnfeld, das <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang anhält. Kann nicht im Kampf eingesetzt werden. Nur im Tarnmodus einsetzbar.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141056921476761519 |
Combat log ID: | 2144558775271424 |
FQN: | abl. |
Star Wars name: | Infiltrieren |
In anderen Sprachen: | Infiltrate Infiltration |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [15s]
Infiltrieren
Gruppenmitglieder in der Nähe sind vorübergehend unsichtbar.Slot: Buff Duration: 15 Sek. On death: Effect is removed Tick rate: 1 Sek. (15 ticks) # occurrences: 1 Tags: tag. abl. , tag.buff. is_ detectable abl. agent. infiltrate_ main Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140943506137979526 FQN: abl. agent. infiltrate/21/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectinfiltrate. cast
- 2
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- Is Channeling
- Negated = (bool) true
- Actor = (int) 3
- Ability Spec = 0
- Is Casting
- Negated = (bool) true
- Actor = (int) 3
- Ability Spec = 0
- If TARGET does not have 1 or more effects with the tag tag.abl.proficiency.armor.light applied by CASTER
- If TARGET does not have any effect with the tag tag.abl.utility.stealth_inhibitor or tag.abl.buff.revive_stealth or tag.abl.buff.self_stealth or tag.abl.debuff.hindered
- If TARGET is not in cover
Failure message: You can't enter stealth while in cover.
- If TARGET is alive
- If TARGET is a player
- If TARGET is not in combat
- If TARGET is in CASTER's group
- Is Channeling
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When character takes damage without tags tag.
abl. , delayed by 1 Sek.utility. does_not_break_stealth - When starting a conversation
Perform the following actions:
- Remove this effect
- When character takes damage without tags tag.
- [1.2s]
Infiltrieren
Vorübergehend unsichtbar.Slot: Buff Duration: 1.2 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. is_ detectable abl. , tag.buff. group_ stealth abl. buff. stealth Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.2 Sek.
- Max Duration = (time) 1.2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140944605649610035 Combat log ID: 2144558775271686 FQN: abl. agent. infiltrate/21/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectinfiltrate. start
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectinfiltrate. loop - Set movement speed to 85%
- Put TARGET into stealth
- 3
- When effect is applied
- When effect is refreshed
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 4
- When character takes damage without tags tag.
abl. , delayed by 1 Sek.utility. does_not_break_stealth - When starting a conversation
Perform the following actions:
- Remove this effect
- When character takes damage without tags tag.
- 5
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectinfiltrate. end
- 6
- Just before this effect is removed
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.stealth
- [does not expire]
Infiltrieren
Vorübergehend unsichtbar.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. is_ detectable abl. , tag.buff. group_ stealth abl. buff. stealth Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140945705161238508 Combat log ID: 2144558775271703 FQN: abl. agent. infiltrate/21/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectinfiltrate. start
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectinfiltrate. loop
- 3
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Set posture of TARGET to Passive
- Put TARGET into stealth
- 4
- When character deals damage that does not get redirected, delayed by 1 Sek.
- When starting a conversation
Perform the following actions:
- Remove this effect
- 5
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
agent. stealth. exit
- 6
- Just before this effect is removed
Only when the following conditions are met:
- If TARGET does not have one effect from Passiv
Passiv
Befiehlt deinem Gefährten, das Kämpfen einzustellen und dir zu folgen.
FQN: abl.companion.follow
Perform the following actions:
- Set posture of TARGET to Defensive
- 7
- Just before this effect is removed
Override target to:
- Master
- Pet = (int) 3
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.stealth