Erschütterung
Erschütterung
Feuert einen Schub telekinetischer Energie auf Ziel ab und verursacht mittleren Kinetikschaden.
Eigenschaften
Type: | active |
Activation time: | 3 Sek. cast |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141057458562869757 |
Combat log ID: | 2299585619820544 |
FQN: | abl. |
Star Wars name: | Erschütterung |
In anderen Sprachen: | Disturbance Dérangement |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. jedi_ consular. force_ attack Global ID: 16141115155148350501 FQN: abl. npc. ability. custom. boss. sakan. disturbance/6/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. jedi_ consular. force_ attack Conditions: - Can only be called by other effects
Global ID: 16141118453683240716 FQN: abl. npc. ability. custom. boss. sakan. disturbance/6/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. disturbance. cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Standard Health Percent Min = (float) 0,19
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0