Leichte Beute
Leichte Beute
Wird "Einziehbare Klinge" aktiviert, erhältst du einen Stapel "Leichte Beute". Jeder Stapel erhöht den Schaden deines nächsten ersten Treffers mit "Einziehbare Klinge" um 25 %. Max. 4 Stapel. Dieser Effekt kann nur einmal alle 3 Sekunden auftreten.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 7.0.0 |
Global ID: | 16141087387436519092 |
Combat log ID: | 4491311725936640 |
FQN: | abl. |
Star Wars name: | Leichte Beute |
In anderen Sprachen: | Easy Prey Proie facile |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140933634055099966 FQN: abl. bounty_ hunter. skill. advanced_ prototype. mods. tier3. easy_ prey/9/1 - 1
- When character deals damage with tags tag.
abl. , not more than every 3 Sek.bounty_hunter. rb_bleed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [10s]
Leichte Beute
Schaden von "Einziehbare Klinge" erhöht.Slot: Buff Duration: 10 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 4 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set Effect Procs
- Effect Procs = Int(4)
- Effect Procs = Id(Einziehbare Klinge)Einziehbare Klinge
Sticht eine einziehbare Klinge in das Ziel, die <<1>> Kinetikschaden verursacht und es <<3[$d Sekunden/$d Sekunde/$d Sekunden]>> lang für <<2>> körperlichen Schaden bluten lässt.
FQN: abl.bounty_hunter.skill.advanced_prototype.retractable_blade
Conditions: - Can only be called by other effects
Global ID: 16140934733566727275 Combat log ID: 4491311725936897 FQN: abl. bounty_ hunter. skill. advanced_ prototype. mods. tier3. easy_ prey/9/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for effects from tag tag.
abl. , increase by 25%bounty_ hunter. rb_ dd
- 2
- When character deals damage with tags tag.
abl. bounty_hunter. rb_dd
Perform the following actions:
- Remove this effect
- When character deals damage with tags tag.