[npc_injured_on_spawn_almost_dead]
[npc_injured_on_spawn_almost_dead]
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141106195716489447 |
Combat log ID: | 2505009610620928 |
FQN: | abl. |
Star Wars name: | [npc_injured_on_spawn_almost_dead] |
In anderen Sprachen: | [npc_injured_on_spawn_almost_dead] [npc_injured_on_spawn_almost_dead] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0.5s]
[npc_injured_on_spawn_almost_dead]Slot: Other (not visible) Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Global ID: 16141143449303546633 FQN: abl. npc. ability. utility. npc_ injured_ on_ spawn_ almost_ dead/1/1 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Damage
- Damage Type = (int) 5
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,99
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0