Reparatursonden
Reparatursonden
Stellt bei allen verbündeten Schiffen im Umkreis von 5.500 Metern <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang alle 4 Sekunden 100 Hüllenstärke wieder her. Zudem werden Bewegungs- oder Energieregenerationseffekte von Ionenwaffen, die sich nach der Dauer richten, bei allen betroffenen verbündeten Schiffen aufgehoben, wenn diese Fähigkeit ausgelöst wird.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadaten
Contained since: | Patch 2.4.0 |
Global ID: | 16141106261208143497 |
Combat log ID: | 3300751086452736 |
FQN: | abl. |
Star Wars name: | Reparatursonden |
In anderen Sprachen: | Repair Probes Sondes de réparation |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. spvp. abilitytype. systems Global ID: 16140983753863373365 FQN: abl. spvp. systems. aoe_ defensive_ boost/27/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectsystems. aoe_defensive_boost. activate
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 12
- Sort Type = Closest
- Radius = 550m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If TARGET is a friend of CASTER
Perform the following actions:
- [20s]
Reparatursonden
Hüllenstärke wird regelmäßig wiederhergestellt.Slot: Buff Duration: 20 Sek. On death: Effect is removed Tick rate: 4 Sek. (5 ticks) # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. systems abl. spvp. buff. aoe_ defense Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140987052398258124 FQN: abl. spvp. systems. aoe_ defensive_ boost/27/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectsystems. aoe_defensive_boost. impact
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectsystems. aoe_defensive_boost. impact_end
- 3
- When effect ticks
Only when the following conditions are met:
Perform the following actions:
- SPVP Replenish Hull
- SPVP Amount Type = (int) 1
- Amount = (float) 100
- 4
- When effect ticks
Only when the following conditions are met:
Perform the following actions:
- SPVP Replenish Hull
- SPVP Amount Type = (int) 1
- Amount = (float) 120
- 5
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 6
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 7
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 8
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.spvp.debuff.ion_railgun_movement_and regen_decrease
- [20s]
Reparatursonden
Schildkapazität erhöht.Slot: Buff Duration: 20 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. systems abl. spvp. buff. aoe_ defense Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140985952886628763 FQN: abl. spvp. systems. aoe_ defensive_ boost/27/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Schildenergie-Kapazität (pro Schildbereich), set to 10%
- 2
- When effect is applied
- When effect is refreshed
Perform the following actions:
- SPVP Replenish Power
- Channel Name = (int) 1
- SPVP Amount Type = (int) 4
- Amount = (float) 0,1
- [20s]
Reparatursonden
Schildstärke wird regelmäßig wiederhergestellt.Slot: Buff Duration: 20 Sek. On death: Effect is removed Tick rate: 4 Sek. (5 ticks) # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. systems abl. spvp. buff. aoe_ defense Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140980455328495898 FQN: abl. spvp. systems. aoe_ defensive_ boost/27/4 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- SPVP Replenish Power
- Channel Name = (int) 5
- SPVP Amount Type = (int) 1
- Amount = (float) 150
- [20s]
Reparatursonden
Munition wird regelmäßig wiederhergestellt.Slot: Buff Duration: 20 Sek. On death: Effect is removed Tick rate: 4 Sek. (5 ticks) # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. systems abl. spvp. buff. aoe_ defense Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140979355816868841 FQN: abl. spvp. systems. aoe_ defensive_ boost/27/5 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- SPVP Give Ammo
- Amount Percent = (float) 0,25
- [hidden] [4s]
Effect #6Slot: Other (not visible) Duration: 4 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. spvp. abilitytype. systems Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek. - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140982654351752320 FQN: abl. spvp. systems. aoe_ defensive_ boost/27/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
spvp. , dependent on calling effectsystems. aoe_defensive_boost. impact_tether