Ablenkung
Ablenkung
Erhöht deine Nah- und Fernkampfverteidigung <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 50%. Erfordert eine Nahkampfwaffe.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16141143818164846447 |
Combat log ID: | 3421834804461568 |
FQN: | abl. |
Star Wars name: | Ablenkung |
In anderen Sprachen: | Deflection Déflexion |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [12s]
Ablenkung
Fern- und Nahkampfverteidigung erhöht.Slot: Buff Duration: 12 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ dcd abl. sith_ inquisitor. deflection Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 12 Sek.
- Max Duration = (time) 12 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140935547036609543 FQN: abl. sith_ inquisitor. deflection/12/1 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
sith_inquisitor. reflection. deflection
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. reflection. buff - Modify stat Fernkampfverteidigung, increase by 0,5
- Modify stat Nahkampfverteidigung, increase by 0,5
- 3
- When character takes damage that does not get redirected with result Parry or Deflect
Perform the following actions:
- Play appearance epp.
sith_inquisitor. reflection. impact
- 4
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.sith_inquisitor.dark_stability
- Dispel all effects from tags tag.abl.sith_inquisitor.mounting_darkness
- [6s]
Dunkle Stabilität
Immun gegen Betäubung, Schlaf, Heben und unschädlich machende Effekte.Slot: Buff Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ dcd abl. sith_ inquisitor. dark_ stability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: Global ID: 16140932248501725502 Combat log ID: 3421834804461828 FQN: abl. sith_ inquisitor. deflection/12/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. lift abl. , tag.debuff. banish abl. , tag.debuff. deafen abl. , tag.debuff. blind abl. , tag.debuff. stun abl. , tag.debuff. fear abl. debuff. sleep