Plasmasonde
Plasmasonde
Setzt eine Plasmadrohne ein, die allen Gegnern in der Nähe 15 Sekunden lang Schaden über Zeit zufügt.
Eigenschaften
Type: | active |
Activation time: | 2 Sek. cast |
Target type: | Ground |
AI type: | Attack |
Metadaten
Contained since: | Patch 2.3.0 |
Global ID: | 16141146502769131267 |
Combat log ID: | 3258368349175808 |
FQN: | abl. |
Star Wars name: | Plasmasonde |
In anderen Sprachen: | Plasma Probe Sonde plasma |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [15s]
Effect #1Slot: Debuff Duration: 15 Sek. On death: Effect is removed Tick rate: 3 Sek. (5 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek.
Target overrides: - [target override] Caster
Global ID: 16141083060822736615 FQN: abl. qtr. flashpoint. czerka. enemy. boss. chief. plasma_ probe/10/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. flashpoint. czerka. enemy. boss. chief. plasma_probe
- 2
- When effect ticks
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
agent. plasma_probe. tick
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.generic. fire_ damage abl. utility. is_ aoe Global ID: 16141086359357618654 FQN: abl. qtr. flashpoint. czerka. enemy. boss. chief. plasma_ probe/10/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 3m
Only when the following conditions are met:
- <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,03
- Standard Health Percent Min = (float) 0,03
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0