Tiefer Hieb
Tiefer Hieb
Trifft das Ziel unten, verursacht <<1>> Waffenschaden und setzt es <<2>> Sekunden lang außer Gefecht. Schaden beendet den Effekt vorzeitig.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141171851558004879 |
Combat log ID: | 1962349082705920 |
FQN: | abl. |
Star Wars name: | Tiefer Hieb |
In anderen Sprachen: | Low Slash Fente basse |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. direct_ damage abl. , tag.jedi_ consular. melee_ ability abl. , tag.utility. aggressive_ action abl. jedi_ consular. low_ slash Global ID: 16140904164583032499 FQN: abl. jedi_ consular. skill. infiltration. low_ slash/23/1 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned ≤ 4m to melee distance of TARGET
Perform the following actions:
- Play appearance epp.
jedi_consular. low_slash. cast - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,119
- Standard Health Percent Min = (float) 0,119
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,21
- Coefficient = (float) 1,19
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #4 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER, Combat Math Only
- [hidden] [1.5s]
Effect #2Slot: Other (not visible) Duration: 1.5 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. melee_ ability abl. , tag.utility. aggressive_ action abl. jedi_ consular. low_ slash Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek.
Global ID: 16140903065071409390 FQN: abl. jedi_ consular. skill. infiltration. low_ slash/23/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- Can only be called by other effects
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectlow_slash. throw
- [hidden] [0s]
Effect #3Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. direct_ damage abl. , tag.jedi_ consular. melee_ ability abl. , tag.utility. aggressive_ action abl. jedi_ consular. low_ slash Conditions: - Can only be called by other effects
Global ID: 16140901965559781725 FQN: abl. jedi_ consular. skill. infiltration. low_ slash/23/3 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectlow_slash. projectile - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) true
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0
- Travel Time = (time) 0.5 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,119
- Standard Health Percent Min = (float) 0,119
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,21
- Coefficient = (float) 1,19
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #4 to TARGET from CASTER, Combat Math Only
- Play appearance epp.
jedi_consular. , dependent on calling effectlow_slash. catch
- [4s]
Unschädlich (Physisch)
Handlungsunfähig. Wird bei Schaden beendet.Slot: Debuff Duration: 4 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. melee_ ability abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. physical abl. , tag.jedi_ consular. low_ slash abl. , tag.debuff. sleep abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141182341024865161 Combat log ID: 1962349082706176 FQN: abl. jedi_ consular. skill. infiltration. low_ slash/23/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectlow_slash. incap - Stun the TARGET
- Mark as neutralized
- 2
- When character takes damage that does not get redirected, delayed by 1 Sek.
Perform the following actions:
- Remove this effect
- 3
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- [1s]
Gelähmt (Macht)
Bewegungsunfähig.Slot: Debuff Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. melee_ ability abl. , tag.utility. aggressive_ action abl. , tag.debuff. root abl. , tag.jedi_ consular. low_ slash abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141181241513237958 Combat log ID: 1962349082706196 FQN: abl. jedi_ consular. skill. infiltration. low_ slash/23/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff - Immobilize but allow rotation
- [1s]
Verlangsamt (Macht)
Bewegungstempo reduziert.Slot: Debuff Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. melee_ ability abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.jedi_ consular. low_ slash abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141180142001610291 Combat log ID: 1962349082706242 FQN: abl. jedi_ consular. skill. infiltration. low_ slash/23/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff