Artillerie
Artillerie
Eigenschaften
Type: | active |
Activation time: | 3 Sek. cast |
Target type: | Ground |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141166662624998577 |
Combat log ID: | 2507277353353216 |
FQN: | abl. |
Star Wars name: | Artillerie |
In anderen Sprachen: | Artillery Artillerie |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [12s]
Effect #1Slot: Debuff Duration: 12 Sek. On death: Effect is removed Tick rate: 3 Sek. (4 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12 Sek.
- Max Duration = (time) 12 Sek.
Target overrides: - [target override] Caster
Global ID: 16141135707629282031 FQN: abl. npc. ability. tech. artillary/2/1 - Set Duration
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. tech. artillary. strike
- 2
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. tech. artillary. shake - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,18
- Standard Health Percent Min = (float) 0,15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
generic. , dependent on calling effectground_target_red