Schlafpfeil
Schlafpfeil
Versetzt das Ziel 8 Sekunden lang in Schlaf. Schaden beendet den Effekt vorzeitig.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140930363494916409 |
Combat log ID: | 1658089304489984 |
FQN: | abl. |
Star Wars name: | Schlafpfeil |
In anderen Sprachen: | Sleep Dart Fléchette soporifique |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Conditions: - If CASTER is positioned ≤ 30m to center of TARGET
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) true
- Ignore CC = (bool) false
Global ID: 16140918612601642433 FQN: abl. npc. ability. tech. sleep_ dart_ cc/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. sleep_dart. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- If the Tech spell hit
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [8s]
Schlafend (Mental)
Handlungsunfähig. Effekt wird bei Schaden beendet.Slot: Debuff Duration: 8 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. dart_ ability abl. , tag.dispel_ type. mental abl. , tag.debuff. sleep abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 8 Sek.
- Max Duration = (time) 8 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) true
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140917513090015100 Combat log ID: 1658089304490240 FQN: abl. npc. ability. tech. sleep_ dart_ cc/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectsleep_dart. target_loop - Stun the TARGET
- Mark as neutralized
- 2
- When character takes damage with result Ok or Crit or Glance, delayed by 1 Sek.
Perform the following actions:
- Remove this effect