Heilungs-Trainingsdummy
Heilungs-Trainingsdummy
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 1.2.0 |
Global ID: | 16140952846193053925 |
Combat log ID: | 2816351789907968 |
FQN: | abl. |
Star Wars name: | Heilungs-Trainingsdummy |
In anderen Sprachen: | Healing Training Dummy Mannequin d'entraînement aux soins |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Heilungs-Trainingsdummy
Greife den Heilungs-Trainingsmonitor an, um eine Runde Heilungstraining zu beginnen.
Dieser Trainingsdummy befindet sich standardmäßig in einem Trainingsmodus ohne Zeitlimit. Seine Gesundheit wird fortwährend auf 1 zurückgesetzt, sodass du so lange trainieren kannst, wie du willst. Das Training endet erst, wenn du 15 Sekunden lang mit keinem der Heilungsziele interagierst.
Die Verwendung eines Trainingsdummy-Gesundheitsmodulators auf diesem Ziel aktiviert einen "festgelegten" Trainingsmodus, wobei der Dummy einen bestimmten Gesundheitsbetrag hat und das Training endet, sobald diese Zielsumme erreicht ist.
Trainingsdummy-Gesundheitsmodulatoren können bei dem über das Vermächtnis freischaltbaren Schiffsreparaturdroiden erworben werden.Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.npc. ability. utility. training_ dummy_ heal. is_ healing_ dummy abl. , tag.utility. friendly_ pull_ immunity abl. npc. ability. utility. training_ dummy_ heal. is_ main_ healing_ dummy Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: Global ID: 16141054958294430572 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from ability 2.000.000 Gesundheit
2.000.000 Gesundheit
FQN: abl.npc.ability.utility.training_dummy_heal_500k_health
- Dispel all effects from ability 6.000.000 Gesundheit
6.000.000 Gesundheit
FQN: abl.npc.ability.utility.training_dummy_heal_1mil_health
- Dispel all effects from ability 10.000.000 Gesundheit
10.000.000 Gesundheit
FQN: abl.npc.ability.utility.training_dummy_heal_15mil_health
- Dispel all effects from ability 20.000.000 Gesundheit
20.000.000 Gesundheit
FQN: abl.npc.ability.utility.training_dummy_heal_25mil_health
- Immobilize but allow rotation
- Stun the TARGET
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. blind abl. , tag.debuff. fear abl. debuff. sleep - Associate 0 with 1 HP
- Modify stat Maximale Gesundheit, increase by 100.000.000
- 2
- When character receives an effect with tags tag.
abl. npc. ability. utility. training_dummy_heal. signal_start_healing_round
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,99
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,99
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character receives an effect with tags tag.
- 3
- When character receives an effect with tags tag.
abl. npc. ability. utility. training_dummy_heal. signal_start_healing_round
Override target to:
- Trigger Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character receives an effect with tags tag.
- 4
- When character receives healing, not more than every 1 Sek.
Only when the following conditions are met:
- If hitpoints of CASTER < 100%
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- When character receives an effect with tags tag.
abl. npc. ability. utility. training_dummy_heal. signal_aoe_target_spawn_checkin
Override target to:
- Trigger Caster
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- When character receives an effect with tags tag.
- [15s]
Aktives Heilungstraining
Heilungstraining läuft. Das Heilungstraining wird automatisch zurückgesetzt, sobald der Dummy für kurze Zeit in Ruhe gelassen wird.Slot: Buff Duration: 15 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. npc. ability. utility. training_ dummy_ heal. healing_ round_ in_ progress Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141058256829302789 Combat log ID: 2816351789908286 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/2 - Set Duration
- 1
- When effect is applied
Override target to:
- Pet
- Tag = (string)
- Master = (int) 3
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 2
- When character receives an effect, not more than every 1 Sek.
- When character receives healing, not more than every 1 Sek.
Perform the following actions:
- Reset Timer
- [hidden] [1s]
Effect #3Slot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. ship. legacy. inst_ operations_ training_ dummy Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141057157317686986 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook respawn_healing
- [does not expire]
Heilungstraining-Sekundärziel
Ermöglicht ein Heilungstraining für Situationen mit mehreren Heilungszielen.Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.npc. ability. utility. training_ dummy_ heal. is_ healing_ dummy abl. , tag.utility. friendly_ pull_ immunity abl. npc. ability. utility. training_ dummy_ heal. is_ aoe_ healing_ dummy Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: Global ID: 16141060455852559331 Combat log ID: 2816351789908324 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/4 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from ability 2.000.000 Gesundheit
2.000.000 Gesundheit
FQN: abl.npc.ability.utility.training_dummy_heal_500k_health
- Dispel all effects from ability 6.000.000 Gesundheit
6.000.000 Gesundheit
FQN: abl.npc.ability.utility.training_dummy_heal_1mil_health
- Dispel all effects from ability 10.000.000 Gesundheit
10.000.000 Gesundheit
FQN: abl.npc.ability.utility.training_dummy_heal_15mil_health
- Dispel all effects from ability 20.000.000 Gesundheit
20.000.000 Gesundheit
FQN: abl.npc.ability.utility.training_dummy_heal_25mil_health
- Immobilize but allow rotation
- Stun the TARGET
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. blind abl. , tag.debuff. fear abl. debuff. sleep - Associate 0 with 1 HP
- Modify stat Maximale Gesundheit, increase by 100.000.000
- 2
- When effect is applied
Override target to:
- Master
- Pet = (int) 2
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 3
- When character receives an effect with tags tag.
abl. npc. ability. utility. training_dummy_heal. signal_start_healing_round
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,99
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,99
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character receives an effect with tags tag.
- 4
- When character receives an effect, not more than every 1 Sek.
- When character receives healing
Override target to:
- Master
- Pet = (int) 2
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 5
- When character receives healing, not more than every 1 Sek.
Only when the following conditions are met:
- If hitpoints of CASTER < 100%
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,99
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [0.5s]
Effect #5Slot: Buff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141059356340931152 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/5 - Set Duration
- [hidden] [1s]
Effect #6Slot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. npc. ability. utility. training_ dummy_ heal. signal_ start_ healing_ round Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141062654875815753 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/6 - Set Duration
- [hidden] [0.5s]
Effect #7Slot: Buff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. npc. ability. utility. training_ dummy_ heal. signal_ aoe_ target_ spawn_ checkin Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141061555364187454 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/7 - Set Duration
- [hidden] [0.1s]
Effect #8Slot: Buff Duration: 0.1 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.1 Sek.
- Max Duration = (time) 0.1 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141047261713032967 FQN: abl. npc. ability. utility. training_ dummy_ heal/13/8 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Execute ability Heilungstraining-Beleber from TARGET to TARGET
Heilungstraining-Beleber
Durch die Verwendung dieses Gegenstands wird diesem Heilungs-Trainingsdummy und allen verknüpften Sekundärzielen ein "Belebt"-Effekt gewährt, wodurch die erhaltene Heilung um 3% erhöht wird.
FQN: abl.npc.ability.utility.training_dummy_heal_healing_buff
- 2
- When effect expires
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.npc.ability.utility.training_dummy_heal.healing_round_in_progress
Perform the following actions:
- Add effect #6 to TARGET from CASTER