1. Fähigkeiten
  2. jedi_knight
  3. skill
  4. watchman
  5. overload_saber

Lichtschwertüberladung

vengefulstrike

Lichtschwertüberladung

Lädt deine Lichtschwerter 15 Sekunden lang mit tödlicher Energie auf, wodurch deine nächsten 3 erfolgreichen Nahkampfangriffe das Ziel im Verlauf von 6 Sekunden für <<1>> Elementarschaden in Brand stecken. Effekt kann nur einmal pro Sekunde aktiviert werden und ist bis zu 3 Mal stapelbar.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.tutorial.knight.sentinel.watchman.6
  • apc.jedi_knight.sentinel.watchman
  • apc.test.cdurel.class_prototypes.war_kni.sentinel_watchman

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
3
vengefulstrikeLichtschwertüberladung – Nahkampfangriffe setzen das Ziel in Flammen.
2
3
burnedBrennt (Lichtschwertüberladung) – Regelmäßiger Elementarschaden.
3
vengefulstrike
Lichtschwertüberladung
  • [15s]
    vengefulstrikeLichtschwertüberladung
    Nahkampfangriffe setzen das Ziel in Flammen.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.jedi_knight.overload_saber.cast_instant
    • Modify Charges
      - Tag = (string)
      - Ability Spec = 0
      - Amount Max = (float) 3
      - Amount Min = (float) 3
      - Amount Percent = (float) 0
  • 2
    • When character deals damage with tags tag.abl.jedi_knight.melee_damage with result Ok or Crit or Glance that does not get redirected, not more than every 1 Sek.

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If TARGET does not have 3 or more effects with the tag tag.​abl.​jedi_knight.​overload_saber_dot applied by CASTER

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [6s]
    burnedBrennt (Lichtschwertüberladung)
    Regelmäßiger Elementarschaden.

  • 1
    • When effect is applied
    • When stacks of this effect increase
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,0202
      - Standard Health Percent Min = (float) 0,0202
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,202
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s] [not displayed]
    vengefulstrikeEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.jedi_knight.overload_saber