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  5. warzone
  6. huttball

Maßgefertigter Huttenballführer

stimpack

Maßgefertigter Huttenballführer

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
Maßgefertigter Huttenballführer
2
mysticalupgrade1
Maßgefertigter Huttenball - Sicher - Versteckt
3
mysticalupgrade3
Maßgefertigter Huttenball - Warnung
4
mysticalupgrade5
Maßgefertigter Huttenball - GEFAHR!
5
stimpack
Maßgefertigter Huttenballführer
6
mysticalupgrade1Maßgefertigter Huttenball - Sicher – Du hast den maßgefertigten Huttenball! Benutze die Fähigkeit 'Maßgefertigten Huttenball werfen', um ihn zu einem Freund zu werfen, bevor er explodiert.
7
mysticalupgrade3Maßgefertigter Huttenball - Warnung – Du hast den maßgefertigten Huttenball! Benutze die Fähigkeit 'Maßgefertigten Huttenball werfen', um ihn zu einem Freund zu werfen, bevor er explodiert.
8
mysticalupgrade5Maßgefertigter Huttenball - GEFAHR! – Du hast den maßgefertigten Huttenball! Benutze die Fähigkeit 'Maßgefertigten Huttenball werfen', um ihn zu einem Freund zu werfen, bevor er explodiert.
9
stimpack
Maßgefertigter Huttenballführer
10
luckycoin
Wartet auf den Ball
11
republic
Maßgefertigter Huttenballführer
  • [hidden] [60s]
    stimpackEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 20% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Modify meta stat Effektdauer for effects from tag tag.abl.stronghold.toy.huttball.safe_state_hidden, increase by 2 Sek.
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 20% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Modify meta stat Effektdauer for effects from tag tag.abl.stronghold.toy.huttball.safe_state_hidden, increase by 4 Sek.
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 20% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Modify meta stat Effektdauer for effects from tag tag.abl.stronghold.toy.huttball.safe_state_hidden, increase by 8 Sek.
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 20% is met
        AND
        • If no previous subeffect B met its conditions
        >

    Perform the following actions:

    • Modify meta stat Effektdauer for effects from tag tag.abl.stronghold.toy.huttball.caution_state_hidden, increase by 1 Sek.
  • 7
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 20% is met
        AND
        • If no previous subeffect B met its conditions
        >

    Perform the following actions:

    • Modify meta stat Effektdauer for effects from tag tag.abl.stronghold.toy.huttball.caution_state_hidden, increase by 5.5 Sek.
  • 8
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 20% is met
        AND
        • If no previous subeffect C met its conditions
        >

    Perform the following actions:

    • Modify meta stat Effektdauer for effects from tag tag.abl.stronghold.toy.huttball.danger_state_hidden, increase by 1 Sek.
  • 9
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 20% is met
        AND
        • If no previous subeffect C met its conditions
        >

    Perform the following actions:

    • Modify meta stat Effektdauer for effects from tag tag.abl.stronghold.toy.huttball.danger_state_hidden, increase by 2 Sek.
  • 10
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 20% is met
        AND
        • If no previous subeffect C met its conditions
        >

    Perform the following actions:

    • Modify meta stat Effektdauer for effects from tag tag.abl.stronghold.toy.huttball.danger_state_hidden, increase by 4 Sek.
  • 11
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 20% is met
        AND
        • If no previous subeffect C met its conditions
        >

    Perform the following actions:

    • Modify meta stat Effektdauer for effects from tag tag.abl.stronghold.toy.huttball.danger_state_hidden, increase by 3 Sek.
  • 12
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 20% is met
        AND
        • If no previous subeffect B met its conditions
        >

    Perform the following actions:

    • Modify meta stat Effektdauer for effects from tag tag.abl.stronghold.toy.huttball.caution_state_hidden, increase by 4 Sek.
  • 13
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 20% is met
        AND
        • If no previous subeffect B met its conditions
        >

    Perform the following actions:

    • Modify meta stat Effektdauer for effects from tag tag.abl.stronghold.toy.huttball.caution_state_hidden, increase by 2.5 Sek.
  • 14
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 20% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Modify meta stat Effektdauer for effects from tag tag.abl.stronghold.toy.huttball.safe_state_hidden, increase by 6 Sek.
  • [hidden] [10s]
    mysticalupgrade1Maßgefertigter Huttenball - Sicher - Versteckt

  • 1
    • When character receives an effect with tags tag.abl.stronghold.toy.huttball.redispense_ball

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_projectile_has_arrived

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_carrier

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
    • Dispel all effects from tags tag.​abl.​stronghold.​toy.​huttball.​safe_state
  • [hidden] [5s]
    mysticalupgrade3Maßgefertigter Huttenball - Warnung

  • 1
    • When character receives an effect with tags tag.abl.stronghold.toy.huttball.redispense_ball

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_projectile_has_arrived

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_carrier

    Perform the following actions:

    • Add effect #8 to TARGET from TARGET
    • Dispel all effects from tags tag.​abl.​stronghold.​toy.​huttball.​caution_state
  • [hidden] [4.5s]
    mysticalupgrade5Maßgefertigter Huttenball - GEFAHR!

  • 1
    • When character receives an effect with tags tag.abl.stronghold.toy.huttball.redispense_ball

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_projectile_has_arrived

    Perform the following actions:

    • Add effect #8 to TARGET from TARGET
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​stronghold.​toy.​huttball.​controller
  • [0s] [not displayed]
    stimpackEffect #5

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_carrier

    Perform the following actions:

    • Ballistic Impulse, centered at target, never knockdown, momentum = 3, 75° pitch, 0° yaw
    • Play appearance epp.world_design.flashpoint.env.explosions.tac_nuke, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​stronghold.​toy.​huttball.​ball_carrier
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​next_ball_carrier

    Perform the following actions:

    • Add effect #11 to TARGET from CASTER
  • [0s] [not displayed]
    stimpackEffect #9

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom server-defined function
  • [hidden] [5s]
    luckycoinWartet auf den Ball

  • 1
    • When character receives an effect with tags tag.abl.stronghold.toy.huttball.ball_projectile_has_arrived

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_state

    Perform the following actions:

    • Add effect #9 to TARGET from TARGET
    • Remove this effect
  • [hidden] [5s]
    republicEffect #11

  • 1
    • When character receives an effect with tags tag.abl.stronghold.toy.huttball.ball_projectile_has_arrived

    Perform the following actions:

    • Ballistic Impulse, centered at target, never knockdown, momentum = 3, 75° pitch, 0° yaw
    • Play appearance epp.world_design.flashpoint.env.explosions.tac_nuke, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​stronghold.​toy.​huttball.​ball_projectile_has_arrived, tag.​abl.​stronghold.​toy.​huttball.​waiting_for_ball
    • Remove this effect