1. Pouvoirs
  2. placeables
  3. stronghold
  4. toys
  5. warzone
  6. huttball

Commande de la balle de huttball à retardement

stimpack

Commande de la balle de huttball à retardement

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
Commande de la balle de huttball à retardement
2
mysticalupgrade1
Balle de huttball à retardement - Sécurité - Masquée
3
mysticalupgrade3
Balle de huttball à retardement - Alerte
4
mysticalupgrade5
Balle de huttball à retardement - DANGER !
5
stimpack
Commande de la balle de huttball à retardement
6
mysticalupgrade1Balle de huttball à retardement - Sécurité – Vous avez la balle de huttball à retardement ! Utilisez le pouvoir Lancer de balle de huttball à retardement pour passer la balle à un allié avant qu'elle n'explose !
7
mysticalupgrade3Balle de huttball à retardement - Alerte – Vous avez la balle de huttball à retardement ! Utilisez le pouvoir Lancer de balle de huttball à retardement pour passer la balle à un allié avant qu'elle n'explose !
8
mysticalupgrade5Balle de huttball à retardement - DANGER ! – Vous avez la balle de huttball à retardement ! Utilisez le pouvoir Lancer de balle de huttball à retardement pour passer la balle à un allié avant qu'elle n'explose !
9
stimpack
Commande de la balle de huttball à retardement
10
luckycoin
En attente de la balle
11
republic
Commande de la balle de huttball à retardement
  • [hidden] [10s]
    mysticalupgrade1Balle de huttball à retardement - Sécurité - Masquée

  • 1
    • When character receives an effect with tags tag.abl.stronghold.toy.huttball.redispense_ball

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_projectile_has_arrived

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_carrier

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
    • Dispel all effects from tags tag.​abl.​stronghold.​toy.​huttball.​safe_state
  • [hidden] [5s]
    mysticalupgrade3Balle de huttball à retardement - Alerte

  • 1
    • When character receives an effect with tags tag.abl.stronghold.toy.huttball.redispense_ball

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_projectile_has_arrived

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_carrier

    Perform the following actions:

    • Add effect #8 to TARGET from TARGET
    • Dispel all effects from tags tag.​abl.​stronghold.​toy.​huttball.​caution_state
  • [hidden] [4.5s]
    mysticalupgrade5Balle de huttball à retardement - DANGER !

  • 1
    • When character receives an effect with tags tag.abl.stronghold.toy.huttball.redispense_ball

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_projectile_has_arrived

    Perform the following actions:

    • Add effect #8 to TARGET from TARGET
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​stronghold.​toy.​huttball.​controller
  • [0s] [not displayed]
    stimpackEffect #5

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_carrier

    Perform the following actions:

    • Ballistic Impulse, centered at target, never knockdown, momentum = 3, 75° pitch, 0° yaw
    • Play appearance epp.world_design.flashpoint.env.explosions.tac_nuke, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​stronghold.​toy.​huttball.​ball_carrier
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​next_ball_carrier

    Perform the following actions:

    • Add effect #11 to TARGET from CASTER
  • [0s] [not displayed]
    stimpackEffect #9

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom server-defined function
  • [hidden] [5s]
    luckycoinEn attente de la balle

  • 1
    • When character receives an effect with tags tag.abl.stronghold.toy.huttball.ball_projectile_has_arrived

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 60m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​stronghold.​toy.​huttball.​ball_state

    Perform the following actions:

    • Add effect #9 to TARGET from TARGET
    • Remove this effect
  • [hidden] [5s]
    republicEffect #11

  • 1
    • When character receives an effect with tags tag.abl.stronghold.toy.huttball.ball_projectile_has_arrived

    Perform the following actions:

    • Ballistic Impulse, centered at target, never knockdown, momentum = 3, 75° pitch, 0° yaw
    • Play appearance epp.world_design.flashpoint.env.explosions.tac_nuke, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​stronghold.​toy.​huttball.​ball_projectile_has_arrived, tag.​abl.​stronghold.​toy.​huttball.​waiting_for_ball
    • Remove this effect