[wave_manager]
[wave_manager]
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140905243985968316 |
Combat log ID: | 4118177852162048 |
FQN: | abl. |
Star Wars name: | [wave_manager] |
Other languages: | [wave_manager] [wave_manager] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
[HIDDEN]Health/Damage ModsSlot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Hydra script: hyd. flashpoint. umbara. encounter. inst_ boss_ 3_ adds Global ID: 16141164562182830210 Combat log ID: 4118177852162316 FQN: abl. flashpoint. umbara. enemy. boss. tank. wave_ manager/16/1 - 1
- When CASTER enters combat
Perform the following actions:
- Set attack wave to #1
- 2
- When CASTER enters combat
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 70m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #9 to TARGET from TARGET
- [hidden] [does not expire]
[HIDDEN] Set Attack Wave 2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141163462671204047 Combat log ID: 4118177852162323 FQN: abl. flashpoint. umbara. enemy. boss. tank. wave_ manager/16/2 - 1
- Before NPC with this effect takes damage, not more than every 0.5s
Only when the following conditions are met:
- If hitpoints of TARGET < 75%
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Remove this effect
- [hidden] [does not expire]
[HIDDEN] Set Attack Wave 2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141162363159575580 Combat log ID: 4118177852162338 FQN: abl. flashpoint. umbara. enemy. boss. tank. wave_ manager/16/3 - 1
- Before NPC with this effect takes damage, not more than every 0.5s
Only when the following conditions are met:
- If hitpoints of TARGET < 50%
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Remove this effect
- [hidden] [does not expire]
[HIDDEN] Set Attack Wave 2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141161263647948201 Combat log ID: 4118177852162339 FQN: abl. flashpoint. umbara. enemy. boss. tank. wave_ manager/16/4 - 1
- Before NPC with this effect takes damage, not more than every 0.5s
Only when the following conditions are met:
- If hitpoints of TARGET < 25%
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Remove this effect
- [hidden] [does not expire]
Effect #5Slot: Buff Duration: passive On death: Effect is removed Initial stacks: 3 Max stacks: 3 # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 25s
- Max Duration = (time) 25s
Conditions: - Can only be called by other effects
Global ID: 16141160164136317942 FQN: abl. flashpoint. umbara. enemy. boss. tank. wave_ manager/16/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set attack wave to #2
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 70m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #8 to TARGET from TARGET
- 3
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 70m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #9 to TARGET from TARGET
- 4
- When effect expires
Perform the following actions:
- Set attack wave to #1
- [hidden] [does not expire]
Effect #6Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 25s
- Max Duration = (time) 25s
Conditions: - Can only be called by other effects
Global ID: 16141159064624689411 FQN: abl. flashpoint. umbara. enemy. boss. tank. wave_ manager/16/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set attack wave to #2
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 70m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #8 to TARGET from TARGET
- [hidden] [does not expire]
[HIDDEN] Set Attack Wave 2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Hydra script: hyd. flashpoint. umbara. encounter. inst_ boss_ 3_ adds Global ID: 16141157965113063248 Combat log ID: 4118177852162344 FQN: abl. flashpoint. umbara. enemy. boss. tank. wave_ manager/16/7 - 1
- Before NPC with this effect takes damage, not more than every 0.5s
Only when the following conditions are met:
- If hitpoints of TARGET < 15%
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- Remove this effect
- [hidden] [0s] [not displayed]
Effect #8Slot: Buff Duration: instant # occurrences: 0 Hydra script: hyd. flashpoint. umbara. encounter. inst_ boss_ 3_ adds Conditions: - Can only be called by other effects
Global ID: 16141174457787476429 FQN: abl. flashpoint. umbara. enemy. boss. tank. wave_ manager/16/8 - 1
- When effect is applied
Perform the following actions:
- Execute hydra hook Soldier_Wave_Spawn
- [hidden] [0s] [not displayed]
Effect #9Slot: Buff Duration: instant # occurrences: 0 Hydra script: hyd. flashpoint. umbara. encounter. inst_ boss_ 3_ adds Conditions: - Can only be called by other effects
Global ID: 16141173358275850010 FQN: abl. flashpoint. umbara. enemy. boss. tank. wave_ manager/16/9 - 1
- When effect is applied
Perform the following actions:
- Execute hydra hook Shadow_Assassin_Spawn