Blaster Volley
Blaster Volley
A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Point Blank AoE |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140911107080002122 |
Combat log ID: | 3648286955143168 |
FQN: | abl. |
Star Wars name: | Blaster Volley |
Other languages: | Blasterhagel Rafale de blaster |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141151867865393844 FQN: abl. npc. ability. all_ episodic. humanoid. ranged. pistol. blaster_ volley/5/1 - 1
- When effect is applied
Perform the following actions:
- Delay next ability by 3s (GCD)
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectblaster_volley. cast_instant - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
- Can only be called by other effects
Target overrides: - [target override] AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Direction = Forward
- Sort Type = Closest
- Distance = 30m
- Angle = (float) 45
Global ID: 16141148569330511773 FQN: abl. npc. ability. all_ episodic. humanoid. ranged. pistol. blaster_ volley/5/2 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effecthail_of_bolts. hit - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.19
- Standard Health Percent Min = (float) 0.17
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged