Suppresive Fire
Suppresive Fire
Attributes
Type: | active |
Activation time: | 4s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16140954101093616033 |
Combat log ID: | 3290348675661824 |
FQN: | abl. |
Star Wars name: | Suppresive Fire |
Other languages: | Feuerschutz Tir suppressif |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140907887682499777 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. gate_ commander. frontal_ cone_ random/6/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 0.5s # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140906788170873612 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. gate_ commander. frontal_ cone_ random/6/2 - 1
- When effect ticks
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Direction = Forward
- Sort Type = Closest
- Distance = 40m
- Angle = (float) 22
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 29.000001m to melee distance of TARGET
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.06
- Standard Health Percent Min = (float) 0.06
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee