Escape Velocity
Escape Velocity
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140964902040188021 |
Combat log ID: | 4144656325541888 |
FQN: | abl. |
Star Wars name: | Escape Velocity |
Other languages: | Fluchtgeschwindigkeit Vitesse de libération |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [1s]
Reduce Gravity
Gravity is reduced, increases the ballistic force of Upheaval, Inverse Gravity and CFA-Railgun impacts.Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. iokath. boss. scyva. player. gravity_ reduce abl. , tag.operation. iokath. boss. scyva. player. gravity_ distortion_ module_ component abl. operation. iokath. boss. scyva. player. all_ granted_ abilities Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Global ID: 16140912712631572623 Combat log ID: 4144656325542184 FQN: abl. operation. iokath. boss. scyva. player. gravity_ reduce_ room_ passive/15/1 - Set Duration
- 1
- When character receives an effect with tags tag.
abl. , not more than every 1soperation. iokath. boss. scyva. player. gravity_amplify
Perform the following actions:
- Remove this effect
- When character receives an effect with tags tag.
- 2
- When character receives an effect with tags tag.
abl. and tag.operation. iokath. boss. scyva. player. gravity_event_triggered abl. , not more than every 1soperation. iokath. boss. scyva. player. gravity_inverse
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character receives an effect with tags tag.
- 3
- When character receives an effect with tags tag.
abl. , not more than every 1soperation. iokath. boss. scyva. scyva. p4_upheaval
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character receives an effect with tags tag.
- 4
- When effect is applied
Perform the following actions:
- Set movement speed to 125%
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. scyva. player. gravity_reduce
- [4s]
Escape Velocity
Inversion while reduction is active has a significantly increased effect.Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.operation. iokath. boss. scyva. player. gravity_ distortion_ module_ component abl. , tag.operation. iokath. boss. scyva. player. gravity_ inverse_ reduced abl. operation. iokath. boss. scyva. player. all_ granted_ abilities Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s
Conditions: - Can only be called by other effects
Global ID: 16140913812143201882 FQN: abl. operation. iokath. boss. scyva. player. gravity_ reduce_ room_ passive/15/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Ballistic Impulse, centered at target, never knockdown, momentum = 2.5, 90° pitch, 0° yaw
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. scyva. player. gravity_inverse_reduced - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. operation. iokath. boss. scyva. scyva. p4_ sterilization_ array_ common_ duration_ for_ meta
- 2
- When character receives an effect with tags tag.
abl. , not more than every 1soperation. iokath. boss. scyva. scyva. p4_upheaval
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.operation.iokath.boss.scyva.player.gravity_inverse_upheaval
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character receives an effect with tags tag.
- [5s]
Gravitational Anomaly: Reduced Gravity
The displacement caused by Inversion, Upheaval and railgun shot impacts is significant increased.Slot: Debuff Duration: 5s On death: Effect persists Tick rate: 0.5s (10 ticks) # occurrences: 0 Tags: tag. abl. , tag.operation. iokath. boss. scyva. player. gravity_ distortion_ module_ component abl. operation. iokath. boss. scyva. player. all_ granted_ abilities Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16140914911654829077 Combat log ID: 4144656325542168 FQN: abl. operation. iokath. boss. scyva. player. gravity_ reduce_ room_ passive/15/3 - Set Duration
- 1
- When effect ticks the 1st time
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Ballistic Impulse, centered at target, never knockdown, momentum = 4, 90° pitch, 0° yaw
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. scyva. player. gravity_inverse_upheaval_reduced
- 2
- When effect ticks the 2nd time
Only when the following conditions are met:
- <
- If TARGET is alive
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.25
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks the 2nd time
Only when the following conditions are met:
- <
- If TARGET is alive
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.25
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect ticks the 2nd time
Only when the following conditions are met:
- <
- If TARGET is alive
- If difficulty is set to 16-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.4
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- When effect ticks the 2nd time
Only when the following conditions are met:
- If difficulty is set to 16-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.4
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 6
- When effect ticks the 2nd time
Only when the following conditions are met:
- If difficulty is set to 16-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1.7
- Standard Health Percent Min = (float) 1.7
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [5s]
Escape Velocity
You have reached escape velocity and may now wish to consider overhead obstacles potentially life threatening.Slot: Debuff Duration: 5s On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.operation. iokath. boss. scyva. player. gravity_ distortion_ module_ component abl. operation. iokath. boss. scyva. player. all_ granted_ abilities Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16140916011166457248 Combat log ID: 4144656325542176 FQN: abl. operation. iokath. boss. scyva. player. gravity_ reduce_ room_ passive/15/4 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If TARGET is alive
Perform the following actions:
- Ballistic Impulse, centered at target, never knockdown, momentum = 6, 90° pitch, 0° yaw
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. scyva. player. gravity_inverse_upheaval_death - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.7
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If TARGET is alive
Perform the following actions:
- Ballistic Impulse, centered at target, never knockdown, momentum = 6, 90° pitch, 0° yaw
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. scyva. player. gravity_inverse_upheaval_death - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 3
- Standard Health Percent Min = (float) 3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0