[passive]
[passive]
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16140977011482334743 |
Combat log ID: | 3280083703824384 |
FQN: | abl. |
Star Wars name: | [passive] |
Other languages: | [passive] [passive] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141136968700959590 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. energy_ sphere. passive/30/1 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify meta stat Damage Done Modifier (Percentage) for ability Energy Arc, increase by 15%
Energy Arc
FQN: abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.energy_sphere.energy_arc
- Modify meta stat Damage Done Modifier (Percentage) for ability Energy Field, increase by 15%
Energy Field
FQN: abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.energy_sphere.energy_field
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Modify meta stat Damage Done Modifier (Percentage) for ability Energy Arc, increase by 50%
Energy Arc
FQN: abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.energy_sphere.energy_arc
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man VM
Perform the following actions:
- Modify meta stat Damage Done Modifier (Percentage) for ability Energy Arc, increase by 100%
Energy Arc
FQN: abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.energy_sphere.energy_arc
- Modify meta stat Damage Done Modifier (Percentage) for ability Energy Field, increase by 55%
Energy Field
FQN: abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.energy_sphere.energy_field
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141138068212590035 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. energy_ sphere. passive/30/2 - 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Set movement speed to 35%
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Set movement speed to 55%
- [hidden] [does not expire]
Effect #3Slot: Buff Duration: passive On death: Effect is removed Tick rate: 2s # occurrences: 0 Global ID: 16141139167724217372 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. energy_ sphere. passive/30/3 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. 1x4. raid. asation. boss. kephess. add_passive. passive_vfx
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 150m
Only when the following conditions are met:
- <
- If TARGET is not a friend of CASTER
- If TARGET is alive
Perform the following actions:
- Add effect #9 to TARGET from CASTER
- 3
- When effect ticks the 1st time
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.oricon.fortress.dread_master_brontes.tentacles.energy_sphere.current_target
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.mercenary.bodyguard, dis.commando.combat_medic, dis.scoundrel.sawbones, dis.operative.medic, dis.sorcerer.corruption, dis.sage.seer)
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- 4
- When effect ticks the 1st time
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141140267235845705 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. energy_ sphere. passive/30/4 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.mercenary.bodyguard, dis.commando.combat_medic, dis.scoundrel.sawbones, dis.operative.medic, dis.sorcerer.corruption, dis.sage.seer)
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
- If TARGET is alive
- If TARGET is an enemy
- Is Discipline
Perform the following actions:
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141141366747472058 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. energy_ sphere. passive/30/5 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.oricon.fortress.dread_master_brontes.tentacles.energy_sphere.current_target
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [0s] [not displayed]
Effect #6Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141142466259100391 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. energy_ sphere. passive/30/6 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.oricon.fortress.dread_master_brontes.tentacles.energy_sphere.current_target
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If previous subeffect did not meet all conditions
Perform the following actions:
- [hidden] [35s]
[HIDDEN]Energy Sphere TargetSlot: Buff Duration: 35s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. oricon. fortress. dread_ master_ brontes. tentacles. energy_ sphere. current_ target Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 35s
- Max Duration = (time) 35s
Conditions: - Can only be called by other effects
Global ID: 16141143565770730832 Combat log ID: 3280083703824676 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. energy_ sphere. passive/30/7 - Set Duration
- [hidden] [30s]
Effect #8Slot: Buff Duration: 30s On death: Effect is removed # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s
Conditions: - Can only be called by other effects
Global ID: 16141127073096305325 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. energy_ sphere. passive/30/8 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 30s
- [0s] [not displayed]
Effect #9Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141128172607935774 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. energy_ sphere. passive/30/9 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 100
- Amount Min = (float) 100
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [does not expire]
Reactive Energy
Reflects damageSlot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16140986635876359299 Combat log ID: 3280083703824693 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. energy_ sphere. passive/30/10 - 1
- Before NPC with this effect takes damage without tags tag.
abl. that does not get redirectedutility. is_ aoe
Override target to:
- Trigger Caster
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) true
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) false
- Amount Percent = (float) 1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1.75 - Play appearance epp.
trooper. pulse_round. shock
- Before NPC with this effect takes damage without tags tag.
- 2
- Before NPC with this effect takes damage with tags tag.
abl. without tags tag.utility. is_aoe abl. debuff. taunt
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- Before NPC with this effect takes damage with tags tag.