Force Wave
Force Wave
Deals <<1>> kinetic damage and knocks back up to 8 enemies within a 15-meter cone in front of you. Standard and weak enemies are additionally knocked down for 3 seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16141008405841350932 |
Combat log ID: | 3663031577870336 |
FQN: | abl. |
Star Wars name: | Force Wave |
Other languages: | Machtwelle Flot de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. direct_ damage abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. telekinetic_ ability abl. , tag.jedi_ consular. aoe_ ability abl. , tag.utility. is_ aoe abl. jedi_ consular. force_ wave Target overrides: - [target override] Caster
Global ID: 16141045964724264256 FQN: abl. npc. ability. force. force_ wave/4/1 - 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Distance = 15.1m
- Angle = (float) 120
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.078
- Standard Health Percent Min = (float) 0.038
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.58
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. shockwave. cast_instant_player
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. telekinetic_ ability abl. , tag.jedi_ consular. aoe_ ability abl. debuff. break_ cover Conditions: - Can only be called by other effects
Global ID: 16141044865212636301 FQN: abl. npc. ability. force. force_ wave/4/2 - 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2.3, 35° pitch, 0° yaw
- [hidden] [1.5s]
Effect #3Slot: Debuff Duration: 1.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. telekinetic_ ability abl. jedi_ consular. aoe_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Target overrides: - [target override] Caster
Global ID: 16141043765701006046 FQN: abl. npc. ability. force. force_ wave/4/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation