Defensive Tactics
Defensive Tactics
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141034640084617581 |
Combat log ID: | 842668288507904 |
FQN: | abl. |
Star Wars name: | Defensive Tactics |
Other languages: | Defensivtaktiken Stratégie défensive |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141089142791266112 FQN: abl. npc. ability. buff. defensive_ tactics/2/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. archive. defensive_tactics. cast_instant
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 15m
Only when the following conditions are met:
- <
- If TARGET is a friend of CASTER
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [60s]
Defensive Tactics
Armor increased.Slot: Buff Duration: 60s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. trooper. tactics_ buff Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. trooper. tactics_ buff
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60s
- Max Duration = (time) 60s
Conditions: - Can only be called by other effects
Global ID: 16141088043279638157 FQN: abl. npc. ability. buff. defensive_ tactics/2/2 - Set Stack Limit
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectarchive. defensive_tactics. target
- 2
- When effect is applied
Perform the following actions:
- Modify stat Damage Reduction: Energy, increase by 0.05
- Modify stat Damage Reduction: Kinetic, increase by 0.05