Sub-system Countermeasures
Sub-system Countermeasures
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16141048178580761345 |
Combat log ID: | 3681250829139968 |
FQN: | abl. |
Star Wars name: | Sub-system Countermeasures |
Other languages: | Subsystem-Gegenmaßnahmen Contre-mesures de sous-système |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Effect #1Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set type to Positive, cannot toggle off
Global ID: 16141075587281542507 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. buff_ stun_ breaker/4/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.debuff.knockdown, tag.abl.debuff.lift, tag.abl.debuff.banish, tag.abl.debuff.root, tag.abl.debuff.blind, tag.abl.debuff.stun, tag.abl.debuff.sleep
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. solo_boss. boss_droid. stun_breaker - Delay next ability by 3s (GCD)
- 2
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [4.5s]
Sub-system Countermeasures
Immune to incapacitating and movement-impairing effects.Slot: Buff Duration: 4.5s On death: Effect is removed Tick rate: 1s (4 ticks) # occurrences: 1 Tags: tag. abl. , tag.buff. physics_ immunity abl. , tag.buff. knockdown_ protection abl. , tag.buff. sleep_ protection abl. buff. stun_ protection Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4.5s
- Max Duration = (time) 4.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Global ID: 16141076686793170750 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. buff_ stun_ breaker/4/2 - Set Duration
- 1
- When effect ticks the 1st time
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. solo_boss. boss_droid. stun_breaker_loop
- 2
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. blind - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. fear - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. lift - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. hindered