Barrel Roll
Barrel Roll
Rolls the ship 360-degrees while speeding forward, increasing evasion from direct-fire weapons by 24% and preventing missile locks for <<1>> seconds. Evades lock-on missiles when activated.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16141050495475207683 |
Combat log ID: | 3295313657856000 |
FQN: | abl. |
Star Wars name: | Barrel Roll |
Other languages: | Seitwärtsrolle Tonneau |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [4s]
Barrel Roll
Evasion increased. Immune to missile lock.Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. engine abl. spvp. buff. missile_ lock_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set type to Positive, ignore token threat, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141057914542178419 FQN: abl. spvp. engine. barrel_ roll/31/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from ability Fortress Shield
Fortress Shield
Increases shield strength by 130% and sensor dampening by 1500m for <<1>> seconds, but immobilizes the ship while active. The pilot can manually deactivate this ability, and triggering a defensive maneuver or boost will automatically deactivate the shield. A 30 second cooldown is triggered when the ability is deactivated.
FQN: abl.spvp.shield.fortress_shield
- Dispel all effects from tags tag.abl.spvp.dispel_type.missile
- Modify stat Evasion, increase by 0.24
- Play appearance epp.
spvp. , dependent on calling effectengine. barrel_roll. active_loop - SPVP Defensive Maneuver Barrel Roll
- Number Of Barrel Rolls = (int) 1
- Acceleration = (float) 30
- Deceleration = (float) 30
- Max Velocity = (float) 50
- Barrel Roll Radius = (float) 0.4
- Phase 1 Duration = (time) 1.5s - SPVP Break Lockons