Fire Bomb
Fire Bomb
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141063104064366341 |
Combat log ID: | 4084758711631872 |
FQN: | abl. |
Star Wars name: | Fire Bomb |
Other languages: | Feuerbombe Bombe incendiaire |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [2.5s]
Effect #1Slot: Debuff Duration: 2.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2.5s
- Max Duration = (time) 2.5s
Global ID: 16140920720287591096 FQN: abl. exp. uprisings. denova. trench_ runner. boss. tank_ firebomb_ master/5/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. raid. denova. boss. tanks. tank_1_idle_rockets
- 2
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 60m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.exp.uprisings.denova.trench_runner.firebomb_active
- If TARGET has an effect with the tag tag.abl.exp.uprisings.denova.trench_runner.firebomb_target
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [hidden] [80s]
Effect #2Slot: Debuff Duration: 1m 20s On death: Effect is removed Tick rate: 1s (80 ticks) # occurrences: 0 Tags: tag. abl. exp. uprisings. denova. trench_ runner. firebomb_ active Hydra script: hyd. exp. uprisings. denova. trench_ runner. boss. inst_ boss_ spn_ firebomb Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1m 20s
- Max Duration = (time) 1m 20s
Conditions: - Can only be called by other effects
Global ID: 16140924018822485393 FQN: abl. exp. uprisings. denova. trench_ runner. boss. tank_ firebomb_ master/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectuprisings. denova. trench_runner. boss. firebomb_impact
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Random
- Radius = 6m
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- 3
- When effect ticks the 1st time
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectuprisings. denova. trench_runner. boss. firebomb_scorch
- 4
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Random
- Radius = 6m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 5
- When effect expires
Perform the following actions:
- Execute hydra hook reset
- Remove this effect
- [3s]
Scorched
Taking periodic fire damage.Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140922919310857766 Combat log ID: 4084758711632150 FQN: abl. exp. uprisings. denova. trench_ runner. boss. tank_ firebomb_ master/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. generic_burn. loop
- 2
- When effect ticks
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.15