Tether
Tether
Pull a tethered target to your position. This behavior will change contextually based on your proximity to locations to which you can anchor the tether.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141064334149400912 |
Combat log ID: | 4161694460805120 |
FQN: | abl. |
Star Wars name: | Tether |
Other languages: | Leine Attache |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Conditions: - If CASTER does not have 1 or more effects with the tag tag.abl.operation.iokath.boss.izax.tower.passive_handshake_tether_connection_available
Global ID: 16141136974876682309 FQN: abl. operation. iokath. boss. izax. player. anchor_ tether_ to_ tower/5/1
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - If CASTER has an effect with the tag tag.abl.operation.iokath.boss.izax.tower.passive_handshake_tether_connection_available
Global ID: 16141138074388309512 FQN: abl. operation. iokath. boss. izax. player. anchor_ tether_ to_ tower/5/2 - 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [5s]
[HIDDEN]Deflection Node 1Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141139173899936991 Combat log ID: 4161694460805405 FQN: abl. operation. iokath. boss. izax. player. anchor_ tether_ to_ tower/5/3 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned ≤ 5m to melee distance of TARGET
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 5.1m to 30m to melee distance of TARGET
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 1.5, 25° pitch, 180° yaw
- [hidden] [1s]
Effect #4Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141131477318553850 FQN: abl. operation. iokath. boss. izax. player. anchor_ tether_ to_ tower/5/4 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- If TARGET is – not found
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141132576830172809 FQN: abl. operation. iokath. boss. izax. player. anchor_ tether_ to_ tower/5/5 - 1
- When effect is applied
Perform the following actions:
- Execute ability [anchor_conductor_to_tower] from TARGET to PRIMARY TARGET
[anchor_conductor_to_tower]
FQN: abl.operation.iokath.boss.izax.tower.anchor_conductor_to_tower