[utl_wandering_beam_exit_combat]
[utl_wandering_beam_exit_combat]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16141066471786363037 |
Combat log ID: | 3710057174794240 |
FQN: | abl. |
Star Wars name: | [utl_wandering_beam_exit_combat] |
Other languages: | [utl_wandering_beam_exit_combat] [utl_wandering_beam_exit_combat] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [3s]
Effect #1Slot: Other (not visible) Duration: 3s On death: Effect is removed # occurrences: 1 Hydra script: hyd. flashpoint. star_ fortress. boss. expert_ boss. inst_ ring_ 04_ reset_ manager Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141029757907682001 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. exarch_ shielded. utl_ wandering_ beam_ exit_ combat/3/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook ResetBeamTarget