Plant Imperial Guidance Beacon
Plant Imperial Guidance Beacon
Attributes
Type: | active |
Activation time: | 3s cast |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141107144419937931 |
Combat log ID: | 1612047255076864 |
FQN: | abl. |
Star Wars name: | Plant Imperial Guidance Beacon |
Other languages: | Imperialen Leitsender platzieren Installer une balise de guidage impériale |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Ability activation
- [1s]
Plant Imperial Guidance BeaconSlot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. corellia. class. spy. the_ sky_ burns. inst_ guidance_ beacon Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s
Global ID: 16141163651280195550 FQN: abl. quest. location. corellia. class. spy. the_ sky_ burns. plant_ imperial_ beacon/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook beacon_activated
- Play appearance epp.
world_design. , dependent on calling effectgeneric. plant_object. plant_object_01_end