[signal_fortress_transition]
[signal_fortress_transition]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141154267328493674 |
Combat log ID: | 4271568314171392 |
FQN: | abl. |
Star Wars name: | [signal_fortress_transition] |
Other languages: | [signal_fortress_transition] [signal_fortress_transition] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [1s]
[HIDDEN]Signal Fortress TransitionSlot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Global ID: 16140916664208273462 Combat log ID: 4271568314171648 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. signal_ fortress_ transition/8/1 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.operation.dxun.boss.huntmaster.huntmaster.holdout_counter
- If difficulty is not set to Master Mode
- If CASTER does not have 1 or more effects with the tag tag.abl.operation.dxun.boss.huntmaster.huntmaster.ar_triggered
- <
Perform the following actions:
- Modify cooldown of Holotraverse by -100%
Holotraverse
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.holotraverse_to_fortress
- Modify cooldown of Fortress by -100%
Fortress
Deploys a powerful omnidirectional shield barrier around the caster, granting tremendous defensive bonuses so long as the user remains within the fortress boundary.
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.fortress
- Set attack wave to #2
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.operation.dxun.boss.huntmaster.huntmaster.holdout_counter
- If CASTER does not have 1 or more effects with the tag tag.abl.operation.dxun.boss.huntmaster.huntmaster.ar_triggered
- If difficulty is set to Master Mode
Perform the following actions:
- Modify cooldown of Holotraverse by -100%
Holotraverse
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.holotraverse_to_fortress
- Modify cooldown of Fortress by -100%
Fortress
Deploys a powerful omnidirectional shield barrier around the caster, granting tremendous defensive bonuses so long as the user remains within the fortress boundary.
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.fortress
- Modify cooldown of Flying Fortress by -100%
Flying Fortress
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.flying_fortress
- Set attack wave to #7